Underworld Ascendant A RPG by OtherSide Entertainment

+
Pretty rough at this point, but I will reserve judgement until it gets further along into development. Kind of reminds me of a very primitive version of Arx Fatalis.
 
It's going to be delayed: https://www.kickstarter.com/projects/othersidegames/underworld-ascendant/posts/1730298

A Special Word from OtherSide’s Paul Neurath
It probably comes as no surprise, but it’s taking longer than we’d hoped for Underworld Ascendant to come together. The release will extend beyond the original November 2016 date.
Our goal is to make a game that’s not only wonderfully fun and super polished, but also genuinely innovative. We’re pushing hard on the Improvisation Engine, going deep with making The Stygian Abyss feel like a living and breathing dynamic environment, on achieving the subtle interplay with the Faction politics, and more.
Innovating is hard work, and not an entirely predictable process. The team learned this lesson on the original Underworlds, and with Thief: The Dark Project and other games that pushed the envelope. We do feel that taking the time to make the game great is the right call.
Before we will be ready to share an updated release date, we want to get over the hump on the key innovations and know that they are working smoothly. In February, we expect to share a new Prototype build with Backers that shows much progress.
“We are hugely appreciative of your patience and support, and in being part of seeing this game come to life.

 
Progress report: http://otherside-e.com/wp/progress-report-underworld-ascendant/

 
Top Bottom