Suhiira;n8313630 said:Sometimes the only way to get an intelligent and rational conversation.
Oh, you think -that's- what you're having?
Suhiira;n8313630 said:Sometimes the only way to get an intelligent and rational conversation.
Sardukhar;n8318150 said:Oh, you think -that's- what you're having?Suhiira;n8313630 said:Sometimes the only way to get an intelligent and rational conversation.
Benzenzimmern;n8327070 said:I can't say anything about Cyberpunk 2077 and its RPG systems yet, but if you're looking for an isometric RPG that covers themes similar to the cyberpunk-genre, I'd really recommend checking out Shadowrun: Dragonfall.
kofeiiniturpa;n8294430 said:I share the concern. I'm tired of these types of games pouring over left and right. Those gazillion Dark Souls clones being close to the worst offenders.
As for the topic question... Hopefully very much so. I don't think the game'll end up turnbased, but I hope the early on implied "tactical mode" will provide something to that end (check Wizardry 8 combat for reference). I hope there are plenty of skils and I hope they will be used to heavily impact gameplay... Not merely damage increments for guns, but how the weapon handles (accuracy, recoil, firing speed, reload times, holstering/unholstering...). Weighted probabilities for out-of-combat skill uses (behind the screen dicerolls), not merely skillgates that never say maybe, but allways simply either "yes" or "no". All skills affecting dialog options. I want (and hope for) all the numbercrunching (or character management, for a better term) goodness and interactivity and high end roleplaying opportunities I get from the oldschool games like the "real" Fallout games (1&2) or Wizardry 8.
I'm not going to get my dreamgame here (though I hope CDPR will monetize with the popularity of the oldschool RPG niche somehow), but if there was a scale where I would hope I could roughly put CP2077 in, it would look something like this.
RPG-----X----I----------Shooter
RPG (Fallout 1&2, Planescape: Torment, etc)
Shooter (any generic "shooter with stats")
I (the "perfect middle ground" where everything is shit because neither the action nor the RPG have been done right, and both have sacrificed too much of the core elements of what makes their respective genres fun to play)
X (CP2077 -- leaning clearly more towards the RPG than the shooter side)
Spiders (Mars Warlogs, Technomancer...), Piranha Bytes (Risen, ELEX), Deck 13 (Lords of the Fallen...), From Software (Dark Souls), Eidos Montreal (nu-Deus Ex), Bioware, Bethesda, CDPR, Guerrilla Games (Horizon Zero Dawn), Obsidian (when working with a publisher), RealityPump (Two Worlds...). I'm probably missing few.
RepHope;n8309240 said:Not the point dude, the point is that everything they've revealed so far has pointed towards it NOT being like whatever isometric copycat you've created in your head.
I think it will have more RPG elements than Witcher, we'll get character customization, hopefully classes and skill checks in dialogue. I'm hopeful we'll get different gameplay methods for accomplishing objectives. But I also have paid attention to who they're hiring and newsflash: It's all AAA people. This will be an AAA game so it's going to have some AAA drawbacks. Not even W3 was free from pointless padding as we saw with the question marks.
LegateLaniusThe2nd;n8328340 said:Witcher games were action adventures with light rpg elements but not a true rpg in any sense. Cyberpunk will probably have a lot more rpg mechanics due to the nature of its source material.
Benzenzimmern;n8327070 said:I can't say anything about Cyberpunk 2077 and its RPG systems yet, but if you're looking for an isometric RPG that covers themes similar to the cyberpunk-genre, I'd really recommend checking out Shadowrun: Dragonfall.
Answer enough ... and suitably indirect to (hopefully) not get your boss mad at you.Benzenzimmern;n8327070 said:I can't say anything about Cyberpunk 2077 and its RPG systems yet, but if you're looking for an isometric RPG that covers themes similar to the cyberpunk-genre, I'd really recommend checking out Shadowrun: Dragonfall.
tropit9;n8329660 said:i don't want you to get into trouble, but if you could answer this, it would be great- do YOU know what type of an rpg this game will become? a simple yes or know will suffice
Benzenzimmern;n8331720 said:Yes.
Such as ... a pizza or an automobile tire?Riven-Twain;n8331730 said:Are you quite sure? No chance of it transforming into something else?
Suhiira;n8332140 said:Such as ... a pizza or an automobile tire?
Benzenzimmern;n8331720 said:Yes.
LegateLaniusThe2nd;n8328320 said:They only Souls-like game that was good was Nioh. In fact it has way better combat than all the Souls games excluding Bloodborne.
Suhiira;n8332140 said:Such as ... a pizza
BadWolf3;n8334540 said:CDPR made it very clear what RPG this will be.
They already said enough definite information that describes what they're making. The only vague parts are not knowing how exactly they'll do things, like how exactly the design of the map will be, whether the distance between points of interest will be closer to Witcher 3 or Skyrim for example. But the type of game it is has already been established. RPG with story, open sandbox world, character progression, choices & consequences, character customization. I can post some sources if you want.kofeiiniturpa;n8334670 said:Not exactly, no. We have bits and pieces of information from several years ago, some more vague than others, and very little of anything actually definite.