What will 'Braindance' play role in story of Cybeprunk 2077?
It seems Braindance is important element in Cyberpunk world, so I thought It has a potential to tell us story with specific mechanic.
I saw some RPG games using similar way(I don't know what Braindance will be like though) for storytelling. for instance,
in Mass Effect 3 or
in Fallout 4
I felt this mechanics are not funny. because It's just not interesting, and this way of storytelling force player to be passive. I mean, Hey, player. just go there and watch soulless character animation. OK, good job. and then you see that Square or something? shoot that. of course that is not an enemy but 'Square'. OK next. play the horrible puzzles we prepared!
I'm not saying that don't use Braindance for storytelling. just hoping It is made funnier than previous ones.
So, what do you think? this type of storytelling something like 'Traveling in other's brain' was funny?
(ps. Sorry for my bad english, I'm not native )
It seems Braindance is important element in Cyberpunk world, so I thought It has a potential to tell us story with specific mechanic.
I saw some RPG games using similar way(I don't know what Braindance will be like though) for storytelling. for instance,
Memory of Geth
Kelloogg's Memory, Dima's Memory
I felt this mechanics are not funny. because It's just not interesting, and this way of storytelling force player to be passive. I mean, Hey, player. just go there and watch soulless character animation. OK, good job. and then you see that Square or something? shoot that. of course that is not an enemy but 'Square'. OK next. play the horrible puzzles we prepared!
I'm not saying that don't use Braindance for storytelling. just hoping It is made funnier than previous ones.
So, what do you think? this type of storytelling something like 'Traveling in other's brain' was funny?
(ps. Sorry for my bad english, I'm not native )
Last edited: