Gwent - Needs a competiton / race for something
Hello all... IMO in current Gwent there is no challenge or race to earn something good which indirectly make it boring & repetitive gameplay for nothing but little entertainment & if that's what cdpr want then all is ok but if cdpr really wants to make it a huge success for long run then they really need to think about adding challenges with good rewards to earn.
So few suggestions from my side.....
1] Remove promote & even +2 to gold cards ability from NR & replace it with another good ability which really going prevent future NR exploits.
2] Add promote as a neutral silver card & limit gold turn ability to only one card.
3] Add +2 green strength ability to premium version of cards which really makes sense to have them or to craft them. This way premium cards going to have some usefulness & not going to become showpiece only.
4] Remove legendary / premium cards form kegs & make them available only by crafting or as a reward as currently getting needed legendary cards are really not a big thing & once you get it slowly slowly games become boring as there is nothing much to do. As well earning 800 scraps is really not a big thing as we don't want to craft all legendary in one day only.
5] Reduce damage & strength of bronze cards & add card upgrade system like.... 25 poor infantry cards going to upgrade it for +1 strength / Next upgrade 50 cards for +2 strength etc.so that having same cards via keg/premium keg/rewards is going to have some meaning & usefulness & it's going to add some competition in game. Off course there should be a limit on upgrading cards like may be 3 times only or to x strength only etc.
6] But please don't add card sharing as then it will turn game into pay to win.
7] Add faction wise daily task so that players going to to need all good cards from all factions indirectly add something which going to contain almost every card in use & not only few.
Currently Gwent feels awesome for few days till you not having all the cards you want but once you get it which is pretty easy with generous rewards its starts feeling boring & repetitive with same decks & strategies IMO.
Hello all... IMO in current Gwent there is no challenge or race to earn something good which indirectly make it boring & repetitive gameplay for nothing but little entertainment & if that's what cdpr want then all is ok but if cdpr really wants to make it a huge success for long run then they really need to think about adding challenges with good rewards to earn.
So few suggestions from my side.....
1] Remove promote & even +2 to gold cards ability from NR & replace it with another good ability which really going prevent future NR exploits.
2] Add promote as a neutral silver card & limit gold turn ability to only one card.
3] Add +2 green strength ability to premium version of cards which really makes sense to have them or to craft them. This way premium cards going to have some usefulness & not going to become showpiece only.
4] Remove legendary / premium cards form kegs & make them available only by crafting or as a reward as currently getting needed legendary cards are really not a big thing & once you get it slowly slowly games become boring as there is nothing much to do. As well earning 800 scraps is really not a big thing as we don't want to craft all legendary in one day only.
5] Reduce damage & strength of bronze cards & add card upgrade system like.... 25 poor infantry cards going to upgrade it for +1 strength / Next upgrade 50 cards for +2 strength etc.so that having same cards via keg/premium keg/rewards is going to have some meaning & usefulness & it's going to add some competition in game. Off course there should be a limit on upgrading cards like may be 3 times only or to x strength only etc.
6] But please don't add card sharing as then it will turn game into pay to win.
7] Add faction wise daily task so that players going to to need all good cards from all factions indirectly add something which going to contain almost every card in use & not only few.
Currently Gwent feels awesome for few days till you not having all the cards you want but once you get it which is pretty easy with generous rewards its starts feeling boring & repetitive with same decks & strategies IMO.