Skellige: The list of Death Card

+
Skellige: The list of Death Card

Dead card which mean no one use it or rarely appear on battlefield.

Here's my personal list which these card unable to play or I didn't see it usually.

So please, make it work again. I don't need it stronger but please make it more way useful.

Why you want to make these card when nobody using it?

The List of Death or Rarely Used Cards
  1. Berserker marauder
  2. Blueboy Lugos
  3. Clan Tuirseach Axeman
  4. Clan Brokvar Archer
  5. Clan an Craite Warrior
  6. Clan Brokvar Hunter
  7. Clan Heymaey Skald
  8. Clan Dimun Pirate Captain
  9. Champion of Champions
  10. Draig Bon–Dhu
  11. Gremist
  12. Holger Blackhand
  13. Madman Lugos
  14. Jutta an Dimun
  15. Kambi
  16. Raging Berserker
  17. Skjall
  18. Savage Bear

 
Yes some of the Cards you posted are just bad but many of the them have a Jobs they are designed for. In my opinion the lack of deckdiversity is the Problem (or in other words the balancing). Currently there is only one Skellige deck that sees Play.
 
Yoma36 You're right. That I just want these card work and can make diversity deck. Now almost I see in Skellige that is Discard and Resurrect deck.
 
I completely disagree with the following mentioned cards:

- Clan Heymaey Skald is one of the best bronze cards Skellige have, it easily gives you 15+ strength.
- Draig Bon-Dhu is a cool card, allows some really sick combos.
- Skjall is very good as well, gains you more than 20 strength if used properly.

About the rest of the cards you are right, though half of them is from the self-wounding deck archetype which is completely dead itself.

Few more words regarding Madman Lugos and Kambi, I think they are pretty much the worst gold legendaries out there, especially Kambi, it is really difficult to catch a good moment for playing, but it still leads you to the defeat more often than to victory, since NR can bring up big strength in gold, SC can just play hidden cards like Toruviel or Kiaran, so you damage your side more than the opponent's one. Lugos is unplayble in the current meta, obviously its a 3d round card, where he can gain a good strength, but he is pretty much useless in ay match up ( honestly, since the update came out I havent seen him a single time ) SC always have Iorveth for the last round, Skellige have Dbomb and NR just keep their radovid\roshe\Triss for the last round, or they can demote it and destroy afterwards.

There are other gold legendaries which need some love in my opinion:

- Schirru, in worst case it gives you zero strength ( if enemy passed after you played it), which is unacceptable for a gold card I think, also he has terrible antisynergy with Elven blade dancers. I really tryed to use this card a lot, but the inly sufficient combo I found was throwing Yaevin after using Shirru ( if you are sure that your opponent has a decoy ). Maybe it should trigger if enemy passes as well.
- Rag Naar Rog, its simply not worth its gold slot when it gets countered by a bronze card and everybody have 3x copy of it in almost every single deck.
- Regis is miserable, can be usefull only in starting decks, 14 strength devided in 2 rounds is a poor value for a gold legendary, especilly if take into consideration that vampire is not immune to frost.
- Filipa, dead card in meta when everybody have a sort of control decks, I think it should become Loyal\Disloyal again, gold card with an extremely narrow range of use will never become any good.
- Dikstra.....it seems to be a cool card with a lot of options, but its way too situational as well, its dangerous to demote own cards since they can get hit by weather or cards like scorch and igni, also if you demote opponent's gold you give him an opportunity to ressurect it ( can be frustrating in case with Corall for instance )
 

Attachments

  • 5CM9ewdjL08.jpg
    5CM9ewdjL08.jpg
    116.3 KB · Views: 136
Sukin-kot I felt a little hesitant when add some card you mention to list. But I didn't see these card were play much just sometime. I have almost full collection from Skellige deck 42/47 but you see not much card I can use to build up my deck. At moment, game just boring and another faction seem very good to have many play style.
 

Guest 3973540

Guest
Sukin-kot;n7437160 said:
Draig Bon-Dhu is a cool card, allows some really sick combos.
Do you see any other use for him than with the Queensguard combo?

All good points Sukin-kot. Offtopic, I also struggle to make good use of Dijkstra since I got it in my 4th keg or so. Maybe it should give a choice what to demote? Only my side, only opp side, both. That would be powerful.
 
xiong2mao;n7438090 said:
Do you see any other use for him than with the Queensguard combo?

All good points Sukin-kot. Offtopic, I also struggle to make good use of Dijkstra since I got it in my 4th keg or so. Maybe it should give a choice what to demote? Only my side, only opp side, both. That would be powerful.

He is the most effective with the queensguard for sure, if played in last round before ressurection Draig gives you 16 points, which is really good for a silver, given the fact that you can play it multiple times you can get a really funny numbers in your graveyard, like 14 strength pirates:). Anyways, probably there are better silver card to pick in SK deck, but I cant say that Draig sucks, at least he is interesting.
 
I play Draig without Queensguard - but in Combo with Harald / Light Longship / Skalds - pretty good and effective against the mass of weather/ NR cheese decks.
Also I find Champion with my deck pretty neat.
But you are right with the most of the cards.
 
Sukin-kot;n7437160 said:
I completely disagree with the following mentioned cards:


- Schirru, in worst case it gives you zero strength ( if enemy passed after you played it), which is unacceptable for a gold card I think, also he has terrible antisynergy with Elven blade dancers. I really tryed to use this card a lot, but the inly sufficient combo I found was throwing Yaevin after using Shirru ( if you are sure that your opponent has a decoy ). Maybe it should trigger if enemy passes as well.
- Rag Naar Rog, its simply not worth its gold slot when it gets countered by a bronze card and everybody have 3x copy of it in almost every single deck.
- Regis is miserable, can be usefull only in starting decks, 14 strength devided in 2 rounds is a poor value for a gold legendary, especilly if take into consideration that vampire is not immune to frost.
- Filipa, dead card in meta when everybody have a sort of control decks, I think it should become Loyal\Disloyal again, gold card with an extremely narrow range of use will never become any good.
- Dikstra.....it seems to be a cool card with a lot of options, but its way too situational as well, its dangerous to demote own cards since they can get hit by weather or cards like scorch and igni, also if you demote opponent's gold you give him an opportunity to ressurect it ( can be frustrating in case with Corall for instance )

schiru is good, I have had a ton of fun with him, it not really about playing your own combo, but about playing your opponent.

ill direct you to a post I made about Schirrú a while back.
http://forums.cdprojektred.com/forum/en/gwent/tactician-s-corner/7344500-schirru/page2
although that deck list has changed since I made that post.

philippa is <3

jokes aside, she does work when you are able to combo her with aard and trololo.

Aard - Philippa - trololo
or
Philippa - Aard
or
Philippa - trololo

it you can fit iris in that combo the result is pretty devastating.
 
Lim3zer0;n7438620 said:
schiru is good, I have had a ton of fun with him, it not really about playing your own combo, but about playing your opponent.

ill direct you to a post I made about Schirrú a while back.
http://forums.cdprojektred.com/forum/en/gwent/tactician-s-corner/7344500-schirru/page2
although that deck list has changed since I made that post.

philippa is <3

jokes aside, she does work when you are able to combo her with aard and trololo.

Aard - Philippa - trololo
or
Philippa - Aard
or
Philippa - trololo

it you can fit iris in that combo the result is pretty devastating.

I think that gold card which is good only when you combine it with another gold card is a waste of slot...

Regarding Schirru, in that tread you gave a link on, there you mentioned a ton of specific circumstances under which Schirru should\shouldnt be played, thats just prooves that spezialized golds are not viable. Nobody want to run a Schirru or Phipila since potentially they can bring you zero value, thats too off for a gold card, gold should be something sufficient and consistent.

Of course you may just like Schirru and play it in a deck because you have fun of it, but his average efficiency still will be lower than almost any other SC gold there.
 
Sukin-kot;n7438820 said:
I think that gold card which is good only when you combine it with another gold card is a waste of slot...

Regarding Schirru, in that tread you gave a link on, there you mentioned a ton of specific circumstances under which Schirru should\shouldnt be played, thats just prooves that spezialized golds are not viable. Nobody want to run a Schirru or Phipila since potentially they can bring you zero value, thats too off for a gold card, gold should be something sufficient and consistent.

Of course you may just like Schirru and play it in a deck because you have fun of it, but his average efficiency still will be lower than almost any other SC gold there.

You would want gold cards to be fully risk free, to be played whenever you please and that you don't need to worry about the current situation?

i disagree with you on that. Because a) already that is not the case, you don't want to play a <8str gold unit when radovid is still an option for your opponent, for example.
and b) it removes any kind of thought on the players side.

Specialised gold cards are viable... The linked deck I gave you gets me about 75%ish win rate, and 9/10 when I win its because of schirru.
schirru is reliable if you play him correctly. Which is not difficult mind you.

i am of the opinion that cards should not be risk free, and that gold cards (however important to your strategy) should not be a play to win card.

Btw, do you think renew is a good card, as its a card that is dependent on another gold card to work?
or the coral aard combo?
or even the coral hjalmar aard combo.
 
Lim3zer0;n7438960 said:
You would want gold cards to be fully risk free, to be played whenever you please and that you don't need to worry about the current situation?
Of course I dont want that, I just wanted to say that you expect your gold card to be reliable in most of your games, not only under specific circumstances, Philipa for instance is useless against Scoia or weather monsters, who barely ever have more than 40 strength on the field.


Lim3zer0;n7438960 said:
Specialised gold cards are viable... The linked deck I gave you gets me about 75%ish win rate, and 9/10 when I win its because of schirru.
schirru is reliable if you play him correctly. Which is not difficult mind you.
Would you like to play some matches in private? I dont believe that "Schirru wins 9\10 games".

Lim3zer0;n7438960 said:
i am of the opinion that cards should not be risk free, and that gold cards (however important to your strategy) should not be a play to win card.

Wondering where I said that gold should be play to win card...

Lim3zer0;n7438960 said:
Btw, do you think renew is a good card, as its a card that is dependent on another gold card to work?
or the coral aard combo?
or even the coral hjalmar aard combo.
Renew have nothing to do with this discussion, it just allows you to play a particular gold card twice....you totally miss the point, when I said that gold is bad when in requires another gold to be effective I meant that both of this golds should be fielded at the same time. not the case with a Renew.

Coral, Hjalmar and Aard are good cards themself, combining them boosts the effect, but they are also good in single-play, there cant be a case when you didnt get a single strength swing using this cards, like with Philipa or Schirru, right?
 
Sukin-kot;n7437160 said:
I completely disagree with the following mentioned cards:

- Clan Heymaey Skald is one of the best bronze cards Skellige have, it easily gives you 15+ strength.
- Draig Bon-Dhu is a cool card, allows some really sick combos.
- Skjall is very good as well, gains you more than 20 strength if used properly.

About the rest of the cards you are right, though half of them is from the self-wounding deck archetype which is completely dead itself.

Few more words regarding Madman Lugos and Kambi, I think they are pretty much the worst gold legendaries out there, especially Kambi, it is really difficult to catch a good moment for playing, but it still leads you to the defeat more often than to victory, since NR can bring up big strength in gold, SC can just play hidden cards like Toruviel or Kiaran, so you damage your side more than the opponent's one. Lugos is unplayble in the current meta, obviously its a 3d round card, where he can gain a good strength, but he is pretty much useless in ay match up ( honestly, since the update came out I havent seen him a single time ) SC always have Iorveth for the last round, Skellige have Dbomb and NR just keep their radovid\roshe\Triss for the last round, or they can demote it and destroy afterwards.

There are other gold legendaries which need some love in my opinion:

- Schirru, in worst case it gives you zero strength ( if enemy passed after you played it), which is unacceptable for a gold card I think, also he has terrible antisynergy with Elven blade dancers. I really tryed to use this card a lot, but the inly sufficient combo I found was throwing Yaevin after using Shirru ( if you are sure that your opponent has a decoy ). Maybe it should trigger if enemy passes as well.
- Rag Naar Rog, its simply not worth its gold slot when it gets countered by a bronze card and everybody have 3x copy of it in almost every single deck.
- Regis is miserable, can be usefull only in starting decks, 14 strength devided in 2 rounds is a poor value for a gold legendary, especilly if take into consideration that vampire is not immune to frost.
- Filipa, dead card in meta when everybody have a sort of control decks, I think it should become Loyal\Disloyal again, gold card with an extremely narrow range of use will never become any good.
- Dikstra.....it seems to be a cool card with a lot of options, but its way too situational as well, its dangerous to demote own cards since they can get hit by weather or cards like scorch and igni, also if you demote opponent's gold you give him an opportunity to ressurect it ( can be frustrating in case with Corall for instance )

Agreeing with everything, especially Schirru, Regis and RNR.
 
Sukin-kot;n7439440 said:
Of course I dont want that, I just wanted to say that you expect your gold card to be reliable in most of your games, not only under specific circumstances, Philipa for instance is useless against Scoia or weather monsters, who barely ever have more than 40 strength on the field.



Would you like to play some matches in private? I dont believe that "Schirru wins 9\10 games".



Wondering where I said that gold should be play to win card...


Renew have nothing to do with this discussion, it just allows you to play a particular gold card twice....you totally miss the point, when I said that gold is bad when in requires another gold to be effective I meant that both of this golds should be fielded at the same time. not the case with a Renew.

Coral, Hjalmar and Aard are good cards themself, combining them boosts the effect, but they are also good in single-play, there cant be a case when you didnt get a single strength swing using this cards, like with Philipa or Schirru, right?

When I do win a match with that deck it's 9/10 because I drew and played Schirrú correctly, that's what I meant.
(although the other cards are necessary for a win as well, same for every deck)
schirru doesn't win me 9/10 games full stop. that's would be an OP card.

also what other gold card is required for Schirrú? If you think there is one.



i phrased that wrong, maybe not play to win, but if your gold card is reliable to the point that you can play it safely and be sure of its effects every time, then you end up with the situation that you can play the card and give yourself a good or better chance of winning the round.
after all your gold cards are the more powerful cards in the deck and are what you rely on.
It reminds me of how villentretenmerth was being used in radovid control decks, before things like d-shackle arrived and and the most recent nerf.
its also why I think aard is probably the most unbalanced card in the game, if you have weather on the board, you are laughing, because you can say goodbye to that entire row. And that I feel is more of a 'play to win' card, to use that phrase.



ok, with renew I stand corrected, however it's still a gold card dependent gold card. Although not in the same round. Fair enough.
 
Lim3zer0 Oh, you didn't have conversation with me.

Sorry for my self you didn't care about it.

Anyway, you should tag by @ username and mention who you talk with.

So I won't have mistake again.

Shame.

Thank you.
 
DEERCG;n7442640 said:
Lim3zer0 Oh, you didn't have conversation with me.

Sorry for my self you didn't care about it.

Anyway, you should tag by @ username and mention who you talk with.

So I won't have mistake again.

Shame.

Thank you.

Ok.....
I read your post, so thanks.
However, no need to be 'upset'
does that really bother you, to the point you had removed it?

i was familiar with that deck, that is all.
 
Top Bottom