Monster RNG
I'm sure something about this has been brought up before but can we at least get the monster faction ability RNG to stop picking foglets which gets destroyed and leaves you with nothing in the next patch please?
This ability also needs some kind of bottom end or weighting factor to beef it up to be as good as the other factions abilities. Maybe weighting it to select from the top half in power? That way it isn't a guaranteed pick your biggest guy but it also won't pick your smallest all the time. Right now it seems to frequently select the weakest. Sometimes you get lucky and get the big guy but more often than not it picks the smallest unit you have available. Often that is foglets and just turns into a fat zero useless faction "advantage" while the other side actually benefits from theirs.
I'm sure something about this has been brought up before but can we at least get the monster faction ability RNG to stop picking foglets which gets destroyed and leaves you with nothing in the next patch please?
This ability also needs some kind of bottom end or weighting factor to beef it up to be as good as the other factions abilities. Maybe weighting it to select from the top half in power? That way it isn't a guaranteed pick your biggest guy but it also won't pick your smallest all the time. Right now it seems to frequently select the weakest. Sometimes you get lucky and get the big guy but more often than not it picks the smallest unit you have available. Often that is foglets and just turns into a fat zero useless faction "advantage" while the other side actually benefits from theirs.