Card idea: Quen reflection
New version:
This card will only protect 1 slected card, and the effect would be this: 1/2 of the recieved damage would be reflected to a random enemy card. When this 1/2 is a number which contains a decimal comma, this number will be scaled up (e.g. 0.5 --> 1 damage).
Old version:
This card will only protect 1 slected card, and the effect would be this:
When the damage is 2: ½ will be absorbed and ½ will be dealt.
This means that the received damage needs to be higher than 2 to get the all the effects working.
Thanks for reading, and I hope you support this idea, if not please provide feedback.
New version:
This card will only protect 1 slected card, and the effect would be this: 1/2 of the recieved damage would be reflected to a random enemy card. When this 1/2 is a number which contains a decimal comma, this number will be scaled up (e.g. 0.5 --> 1 damage).
Old version:
This card will only protect 1 slected card, and the effect would be this:
- 1/3 of the received damage will be dealt (if possible).
- 1/3 of the received damage will be absorbed (if possible)
- 1/3 of the received damage will be reflected to a random enemy (if possible)
When the damage is 2: ½ will be absorbed and ½ will be dealt.
This means that the received damage needs to be higher than 2 to get the all the effects working.
Damage | Dealt | Absorbed | Reflected |
1 | 0 | 1 | 0 |
2 | 1 | 1 | 0 |
3 | 1 | 1 | 1 |
4 | 2 | 1 | 1 |
5 | 2 | 2 | 1 |
6 | 2 | 2 | 2 |
7 | 3 | 2 | 2 |
8 | 3 | 3 | 2 |
9 | 3 | 3 | 3 |
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