Tales of the Pirate Captain (Damage vs Buff)
Do you know the tales of the Pirate Captain? No? Well of course not.The War Longship has left the bay and he wasn't invited to the party.
Clan Dimun Pirate Captain (4 str): Gain 2 strength whenever you discard a unit.
War Longship (5 str): Remove 2 strength from a random opposing non-Gold unit whenever a unit on your side is destroyed or you discard a unit.
There are a few things wrong with this picture when you compare both cards. For the sake of the discussion, let's assume Longship has the same strength and doesn't trigger on a unit being destroyed. Then it all comes down to whether gaining 2 strength it worth more than dealing 2 damage?
I just used the example above to ask the question of whether damaging is better than buffing? I think that there are more counters to buffing than there are to damaging. So for the sake of balancing you cannot exchanges their values 1 to 1.
What's your take on this?
Do you know the tales of the Pirate Captain? No? Well of course not.The War Longship has left the bay and he wasn't invited to the party.
Clan Dimun Pirate Captain (4 str): Gain 2 strength whenever you discard a unit.
War Longship (5 str): Remove 2 strength from a random opposing non-Gold unit whenever a unit on your side is destroyed or you discard a unit.
There are a few things wrong with this picture when you compare both cards. For the sake of the discussion, let's assume Longship has the same strength and doesn't trigger on a unit being destroyed. Then it all comes down to whether gaining 2 strength it worth more than dealing 2 damage?
I just used the example above to ask the question of whether damaging is better than buffing? I think that there are more counters to buffing than there are to damaging. So for the sake of balancing you cannot exchanges their values 1 to 1.
What's your take on this?