sund_F;n8203510 said:[x1] SILVER Monster Manticore base strength 10, no ability
[x3] BRONZE NG (spy) Ambassador base strength 2, powers random non-gold unit on your side by 12
feel the difference
Bronze was an average 8 strength (buffs included). Was it changed? Also, citing Igni as a trend is wrong as it is a single example.Sargarth;n8204360 said:Except it's 12 random power. Very bad if you're trying to avoid igni/scorch, but your ambassador hits an already buffed unit, turning him into 25 str igni bait. In terms of power 10 str is your average buff bronze unit.
HenryGrosmont;n8205040 said:Bronze was an average 8 strength (buffs included). Was it changed? Also, citing Igni as a trend is wrong as it is a single example.
I'm not arguing that OP is completely right. But saying that he is completely wrong isn't right either.
If I recall it right, CDPR has always stated that bronze on average equals 8, silver 10 and gold 12 (buffs and removals included). The changes they made might have thrown this notion out of the window...Sargarth;n8205340 said:Right now buffing bronzes are 10 str. NG, ST and SK have a 4 str unit that buffs +3 to 2 units next to it, meaning 10 str. Average nonbuffing bronze is 8 str. Some buffing units are 9 str as they either: buff units of your choice (NR) or are weather immune (ST dwarf dude). And all of those unit spread buffs across the board and are not random. Ambassadors concentrate buffs on a single random unit and quite often it's not the unit you want, like of you have a unit with AR toggled, you want buffs on him, but you cant rely on ambassadors to get it, but you can use Standart Bearer for a weaker 4 str buff, but reliably.
I honestly have no idea what game are you playing because Ambassador was always played in NG decks. And if you insist on Calveit, then it's an, at least, 14 strength bronze card.Sargarth;n8205340 said:Ambassadors almost dont see any play outside John Calveit decks just due to their randomness. Oh and btw, Thunderbolt and Manticore venom are 12 str bronze cards.
Those are included in the starting decks, I assume.Ruthless95;n8206020 said:it's not ambassador that over performs, it's manticore that under performs, some other under performing silver cards include jutta an dimun, sheldon skaggs, fringilla vigo.
HenryGrosmont;n8208690 said:Those are included in the starting decks, I assume.
My point wasn't to support op but to have an objective look.
I think all the silver 10 cards (Jutta, skaggs, manticore, Fringilla,) are considered rare, meaning they are 80 scraps.Ruthless95;n8208930 said:i know, i was talking to the topic poster. but jutta an dimun is a silver 10 strength with no ability for 200 scraps (which with skellige ability can get to 12), inferior islanders, even their cards are inferior and over priced.
Jutta's an Epic unless they changed it recentlyRawls;n8210560 said:I think all the silver 10 cards (Jutta, skaggs, manticore, Fringilla,) are considered rare, meaning they are 80 scraps.
Ruthless95;n8206020 said:it's not ambassador that over performs, it's manticore that under performs, some other under performing silver cards include jutta an dimun, sheldon skaggs, fringilla vigo.
Rawls;n8210560 said:I think all the silver 10 cards (Jutta, skaggs, manticore, Fringilla,) are considered rare, meaning they are 80 scraps.
Poor Geralt. I'll say it again, I used him brfore the patch and he got me to 4400+ mmr. Do not assume things just because you don't use it.TV_JayArr;n8210730 said:Besides it is self-evident that there are some less fancy cards, including those and Geralt (12). You don't need to use them in advanced decks - and you probably won't - but those are decent for starter decks, without having enough cards for great synergy.
HenryGrosmont;n8210780 said:Poor Geralt. I'll say it again, I used him brfore the patch and he got me to 4400+ mmr. Do not assume things just because you don't use it.
This is about right. Each faction has an option of a bland 8 Bronze, a 10 Silver, and then Geralt as the 12 Gold. Cards that then fall into each category have varying strength levels based on whether their effect is worth the rough amount of their color's average. The thing is that they all have a drawback of some kind, no matter how little. Ambassador's drawback is that while he offers a 10 strength power swing (only 2 more than average), he creates a 2 strength unit on your opponent's side that can then be manipulated by them, and requires a unit on your side to be played. If you draw him with an empty board, the bland 8 Bronze is 10 points more valuable than your -2 value Ambassador (hope that makes sense). That's the case for every card. The disputable part of every card is whether their effect is worthy of their statline; if an effect is far stronger than its card's strength would suggest, then that card's "overpowered". In this case though, it has a polarizing drawback, so I don't think it's really a problem at all.HenryGrosmont;n8205450 said:If I recall it right, CDPR has always stated that bronze on average equals 8, silver 10 and gold 12
So it is. Definitely ought to all be rare.Tamacountry13;n8210590 said:Jutta's an Epic unless they changed it recently
Honestly, I just don't see it as a problem. I think the more problematic Bronze card for NG right now is Emissary, due to the fact that it can fairly reliably chain off half your deck in a single play and subsequently cycle through every other bronze in your deck to reach the good cards. Ambassador is just a 10 strength swing, and even though cards like Igni, Weather or Dbomb are 'situational' and don't have any bearing on the card's standalone value, they all DO apply when we're talking about it being played as a card in a given meta. It's not any worse than it was before, but I don't see it being any better. I'd rather run x3 Impera Brigade and have 'em all go to 14-16 once I finish chaining Emissaries.HenryGrosmont;n8213730 said:Ambassador's value right now is much higher. Think about it...
Positioning, Calveit, Treason, Nauzikaa... pic kanything you want.zantclick;n8214830 said:Honestly, I just don't see it as a problem. I think the more problematic Bronze card for NG right now is Emissary, due to the fact that it can fairly reliably chain off half your deck in a single play and subsequently cycle through every other bronze in your deck to reach the good cards. Ambassador is just a 10 strength swing, and even though cards like Igni, Weather or Dbomb are 'situational' and don't have any bearing on the card's standalone value, they all DO apply when we're talking about it being played as a card in a given meta. It's not any worse than it was before, but I don't see it being any better. I'd rather run x3 Impera Brigade and have 'em all go to 14-16 once I finish chaining Emissaries.
Please correct me if I'm wrong, I just don't see it.