Vladi999;n8212780 said:
Question is when did geralt igni became so famous? After the new patch everybody use this anoying shrimp
I have also noticed a dramatic increase of Ignis since the patch. Before that I had almost forgotten it existed, but since the patch I've been eating them left and right. I think I can offer a hypothesis as to why the apparently sudden increase in popularity.
Hear me out: you can only have 4 gold cards, so each of these 4 slots is quite precious. Igni is a good card, but does it deserve one of those coveted gold slots? The thing is, depending on the deck you are running, there are better cards, or at least alternative cards. Example: if your deck allows it, you'd probably choose Villenfukcermerth over Igni. Anecdotally, I used to have Igni in most of my Monsters decks, but during the last patch I swapped it for Succubus. I figured the Succubus would be even better than Igni against heavily buffed units, and I could use it to charm strategic units to my side, which Igni can't do. Sure, I was trading off the ability to scorch multiple units, but that doesn't happen that often if you are playing against a half decent opponent.
Now you can lock units such as Villenfukcermerth or Succubus with a miserable bronze unit, so my guess is many people will switch those units back to Igni. I know I will be phasing out Succubus in favour of Igni in the coming days.
So, don't blame Igni, blame the current patch, that will most likely result in a lack of variety in the game.
Some people seem to be fine with the new patch. I have to say I am not. The theme of this patch, its star feature so to speak, is supposed to be the introduction of positioning. But in my experience so far, its effect on the game pales in comparison with the changes brought in by the trivialization of the locking mechanic. I think this iteration of the game will get stale really fast. Perhaps I'm wrong though, only time will tell.