The thing is with Ekimmara, before you could force more cards out of your opponent after they played it, you knew he'd only keep one. Now you can play 2 or 3 of them, keep huge numbers. So you can play through your engine, get multiple huge Vrans or other bigger number cards, and then keep them with Ekimmaras. Then round 2, your opponent has to play many more cards to catch up while you can just pass. Yes, you can lock, but then you can just Ekimmara your Ekimmara to keep it again. Scorch is the only counter, and even then you can only get one.Nimraphel;n8552270 said:Consume is definitely nerfed, hopefully not too much. Ekimmara is basically a compensation for the old faction ability, which got removed, so I don't see the problem here, especially not considering they can also now be locked to negate it. This is a major nerf for any Monster deck.
Nimraphel;n8552270 said:Kayran is super nerfed and NOT a Giant Toad. Kayran doesn't let you draw a card to your hand, so essentially you give the opponent Card Advantage in order to play a +5 Gold card based off what you consume. I would consider Kayran underwhelming post-patch.
Good point with Kayran, I think I'd just assumed you draw a card, yeah that is a massive nerf then. I'd say good, there needs to be some downside to consuming cards.
KasumiGoto;n8552130 said:Priscilla Gold - ???
Seriously, Saskia is just a 7 STR golden card which gets summoned when the leader is used?...That's so...useless and boring
Morenn just damages an opposing unit by 5 but she's disloyal herself so you're trading 5 for 5 and a body? What?
Aglais seems too random because the opponent can just not run specials...
I like the new Restore
Avallac'h is Neutral, nice
Ge'els isn't a leader anymore, heh
Kayran nerfed too much
Skellige seems overally ok
Keira and Philippa are way more boring than they were before (Sabrina/Margarita too)
I'm kind of sceptical when it comes to this patch, but we'll see how it turns out.
Priscilla gold is a good thing I'd say, but that new effect makes her much more useless. Overall, all the interesting NR mechanics are changed to "just deal damage" again. Hopefully just placeholders.
I never had a huge problem with Saskia before - you needed loads of units on the board to make great use of it. Yes, it could be a bit overpowered, but it didn't need completely removing. This new one is what I thought Geralt: Yrden should be (or something similar), and doesn't really work with Saskia as a character. I wonder if they keep her dragon form somewhere else.
Morenn can be useful, but I agree, if you suspect it it's so easy to play around. Stupid change.