-Arkane;n8578970 said:
They wanted to show NG some needed love I get that but Auckes is just insanely OP for a silver card..
Agreed, but Serrit too. Serrit is the antithesis to buffed cards such as Clan Dimun Pirate Captain, Spotters, Dol Blathanna Protectors etc.... Problem is, those cards are already Scorch/G:Igni bait, therefore very risky already, and they are essential win-conditions for their archetypes. They're pretty much
the way these decks maintain momentum in later rounds (aside from QG's). Serrit completely nullifies one of them scot-free. Hell, Serrit could easily be 1 power and he would still be insane...
The problem with Reveal Nilfgaard is that CDPR judged that knowing your opponent's hand has no inherent value. The value of knowing your opponent's hand - when a favourable pass can happen, when you can pressure, not to overcommit due to G:igni or Scorch, which cards to bait out before the next round, whether to play cards like Auckes or Peter Saar Gwynleve now or wait for juicier targets - was judged to have no value whatsoever; instead they added insanely powerful interactions with the opponent's hand with reveal (Sweers and Serrit most notably).
I think they made a huge mistake there, because that knowledge is invaluable. It is true that Reveal needed
some interactions beyond Mangonels, and cards like Daerlan Footsoldiers, the new Impera card, and Leo Bonhart are a welcome one. However, the above-stated interactions are extremely oppressive bordering on being unhealthy for the game. I dread to think of playing Skellige vs. Reveal NG for instance; Serrit reducing Dimun Pirate Captain to 1. 2 Longships locked with Auckes. Sweers on Priestesses (if you hold on to them, you will lack r1 tempo, so lose/lose situation). Leo Bonhart nuking another beefy Pirate Captain with a revealed Spotter (the new Braenn basically). Vicovaro Medic ressing QG's or other essential cards like no tomorrow. Letho swallowing Morkvarg and/or Queensguards, banishing them.
I am not sure it will be a problem on ladder per se, it depends on how diverse the meta will become. However, in tournaments, NG has so much easily-accessible tech that it will be suicide to run entire archetypes such as Discard Skellige. And a healthy tournament life is essential to the game taking off on a wider scale and as an esport.
I still believe Skellige should have a type of "Valhalla" graveyard that could contain certain key cards (say, cards that die in battle as opposed to discarded ones), which the opponent cannot interact with. IT would still leave Skellige vulnerable (i.e. the standard play of discarding 2 QG's with Bran in order to ress next turn - would give the opposing player a 1 turn window to pull something out), but the archetype would not be completely crippled and hard-countered to the point of not seeing tournament play.