The bear hitting on unit deployment, prior to lock, would seem logical. The trouble with that logic is if you use a damage unit and kill the bear it doesn't hit the unit, as far as I can tell. This behavior seems a bit odd, as it works one way in one case and another in the other. It may very well be by design. Personally, I think lock should happen prior to bear damage. I don't care what the tooltips say. Savage bear clearly doesn't need any favors. I'm not sure SK does in general. And... the entire point of a lock is to negate an effect. With that in mind, it really should happen first.