Make Frightener great again
So I quite liked yesterday stream and I will probably give open beta a try (which I was not intending to but that's another matter), however my secret wish of seeing Frightener buffed or changed was not fullfiled (or maybe was and it was not shown which makes this topic redundant but I'll give it a shot anyway) so I thought that maybe it's not too late and folks at CDPR might still show some love to this wonderful :wat: creature until open beta hits.
I guess you will agree that Frightener is not in great condition in its current state. This is imho mainly due to:
-low base strength, which makes it very susceptible for instant removal
-requirement of constant supply of special cards
-slow buildup.
To compare, Vran warrior
-has higher base strength,
-the same timer,
-in the most frequented scenario (behemoth/arachas consume cycle) gets buffed by the same amount
-no additional cards needed (except behemoth and 1 chainstarter)
-creates additional synergy with lots of cards,
-can be also quite versatile,
-there are three of them...
All in all Frightener is completely dwarfed by a common bronze card.
Now what can be done about it:
-my preffered choice would be partial revert to his previous state- consuming all special cards from your graveyard at once and getting +strength for each of them, with added 1 turn timer, similar to Grave Hag's.
-complete rework.
So I quite liked yesterday stream and I will probably give open beta a try (which I was not intending to but that's another matter), however my secret wish of seeing Frightener buffed or changed was not fullfiled (or maybe was and it was not shown which makes this topic redundant but I'll give it a shot anyway) so I thought that maybe it's not too late and folks at CDPR might still show some love to this wonderful :wat: creature until open beta hits.
I guess you will agree that Frightener is not in great condition in its current state. This is imho mainly due to:
-low base strength, which makes it very susceptible for instant removal
-requirement of constant supply of special cards
-slow buildup.
To compare, Vran warrior
-has higher base strength,
-the same timer,
-in the most frequented scenario (behemoth/arachas consume cycle) gets buffed by the same amount
-no additional cards needed (except behemoth and 1 chainstarter)
-creates additional synergy with lots of cards,
-can be also quite versatile,
-there are three of them...
All in all Frightener is completely dwarfed by a common bronze card.
Now what can be done about it:
-my preffered choice would be partial revert to his previous state- consuming all special cards from your graveyard at once and getting +strength for each of them, with added 1 turn timer, similar to Grave Hag's.
-complete rework.