geok1ng;n7499260 said:
" well balanced card"?
let us dissect Milva value:
10 points for the scorch- a silver effect
7 str points
8 value for returning a card to your hand- i consider Milva's decoy inferior to the true decoy because the player can not choose which card to return.
Milva is a 25 value gold, on the worst case scenario, more than twice the average gold value.
" earned the play"?
Like in putting on board an ambush card that the opponent can not hit to get card advantage, combined with the faction ability to choose who will begin, and the only spy that hits the enemy AND draws a card?
Total skill and ability on the ST player part!
Show me a ST deck among the top 50 without Milva+Ciaran+Yaevinn and will grant that the 1 card advantage necessary for Milva to work unopposed has come from player skill and not card OP. I doubt there are decks among the top 300 without at least 2 of these 3 cards.
Any one of these cards can be changed to balance this , without resorting to this "earned the play" lame excuse:
Ciaran enters revelead instead of ambush.
Yaevinn removes 1 STR from creature on the row.
The opponent has the right to replay the cards that returned to the hand on the last round.
apparently you are criticising the entire ST faction here so let me say some things in regards to your comment,and in regards to ST rant threads in general.
first,ST's faction ability is the only one that can be used for only 1 turn.NR's is actve through the entire game,SK's and monster's iis active for 2 rounds.if the devs want to nerf it,be my guest,but as long as it is usable for a single turn,it is supposed to be stronger than the other ones.
milvas ability is a double edged sword.theres no scorch and decoy effect,there is a double decoy effect.the opponent still has the opportunity,if he hasnt passed,to play the card returned to him(or her).
ciaran is the real OP card of ST,since its a faction specific ciri.of course it is a pretty much dead,4 strength card,if you lose the first round and havent played her,so the counterplay to her is to push for a round 1 win against it without sacrificing too much card advantage.(still i agree it may be an overpowered card right now).
yaevinn is the factions only spy.the 2 damage nerf you propose wont do much,since most of the time the card is played in synergy with weather.moreover,its the spy card with the most strength,and i dont think i need to say more,the card is fine as it is.
as for other cards people whine about,they seem to forget that decoy,last,wish and other such cards that give card advantage are mostly neutral and can be played by everyone,or can be counterplayed(like the rant about nature's gift and decoy,people forget that you can also play a spell in between decoy and nature's gift).
lastly,i really dont understand why people whine about ST's deck thinning potential.its not like the other factions dont have ways to thin their decks.the weakest in this part of the game seem to be the monsters faction,and they can be buffed a bit,but both SK and NR have multiple ways to thin their deck.