Monsters Deck "Thinner"
This deck is very powerful, but you need to play it in such a way as to avoid bad draws and maximize your deck thinning power. This requires careful mulligans and a predictable early game which usually involves Impenetrable Fog to bring out Foglets and then Wild Hunt Rider or First Light into Wild Hunt Rider followed up by Crones. Once your deck is thinned you can play whatever you need to stay ahead and maximize your faction advantage. You have a ton of built in utility all weathers and token generation.
A lot of games are won with Golem tokens and Commander's Horn. An Eredin with Swallow Potion is great to carry over to the next turn with the Monster's faction ability. And Geralt: Aard can nuke three non-Golds into weather made by your Woodland Spirit or Water Hag. Use Old Spear Tip to buff your tokens and nuke enemy tokens and Foglets, or whatever ends up in weather. Ekimmara can eat Nilfgaard's plague Cows and pesky spies. Drowner combos well with Water Hag, but they can be replaced for special cards such as Alzur's Thunder
3x Wild Hunt Rider 3x Golem 1x Ekimmara 1x Old Speartip 1x Caranthir 1x Geralt: Aard
3x Foglet 1x Woodland Spirit
3x Crones 1x Water Hag 1x Drowner 1x Yennefer: The Conjurer
1x Commander's Horn 1x First Light 1x Impenetrable Fog 1x Swallow Potion 1x Lacerate
This deck includes no legendaries, which is nice, but it does use 7 Epics and 8 Rares, which isn't too bad considering the deck's strength.
This deck is very powerful, but you need to play it in such a way as to avoid bad draws and maximize your deck thinning power. This requires careful mulligans and a predictable early game which usually involves Impenetrable Fog to bring out Foglets and then Wild Hunt Rider or First Light into Wild Hunt Rider followed up by Crones. Once your deck is thinned you can play whatever you need to stay ahead and maximize your faction advantage. You have a ton of built in utility all weathers and token generation.
A lot of games are won with Golem tokens and Commander's Horn. An Eredin with Swallow Potion is great to carry over to the next turn with the Monster's faction ability. And Geralt: Aard can nuke three non-Golds into weather made by your Woodland Spirit or Water Hag. Use Old Spear Tip to buff your tokens and nuke enemy tokens and Foglets, or whatever ends up in weather. Ekimmara can eat Nilfgaard's plague Cows and pesky spies. Drowner combos well with Water Hag, but they can be replaced for special cards such as Alzur's Thunder
3x Wild Hunt Rider 3x Golem 1x Ekimmara 1x Old Speartip 1x Caranthir 1x Geralt: Aard
3x Foglet 1x Woodland Spirit
3x Crones 1x Water Hag 1x Drowner 1x Yennefer: The Conjurer
1x Commander's Horn 1x First Light 1x Impenetrable Fog 1x Swallow Potion 1x Lacerate
This deck includes no legendaries, which is nice, but it does use 7 Epics and 8 Rares, which isn't too bad considering the deck's strength.
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