I've just signed onto the closed beta... played like... maybe 4-5 games... and of those games, 2 of them, I've had the Connection Lost issue during the second match, which, coincidentally enough, I'm fairly certain I would have won the game. I started a few pings to various internet sites during my games and never once lost my connection to any of them... and latency was good, no dropped packets. Really frustrating to lose two games because of this... not sure if my opponent is DC'ing before end of match if they feel they're loosing or what. Why not use the time-out feature to determine who win's and loses with the server keeping track of latency to each player and who actually is having network issues?