x

You have decided to merge your account with the GOG.com.

You can now start participating in the community discussions.

x

You chose to opt out from the merge process.
Please note that you will not be able to access your account until you opt in.

We strongly encourage you to merge your RED account with the GOG.com one.
If you want to do it later please try logging in again.

  • Register

Announcement

Collapse
No announcement yet.

Skyrim and W3

Collapse
X
  • Filter
  • Time
  • Show
Clear All
new posts

  • #31
    I find things to love about TW3 and Skyrim, but I also find it hard to compare them side-by-side. There are certain aspects of each game that are similar, certain things I like more / less about each game, but modding is something that Bethesda games are specifically built for. I agree that adding modding capability to any game might increase its lifespan, but that really requires an engine to be specifically developed for that purpose. In turn, that would offset other things. I doubt we would have had all of those gorgeous cutscenes and bustling cities in TW3 if the engine had been tailored for modding instead.

    Besides, aside from Bethesda's titles and Minecraft...there really aren't any other titles I can think of specifically built to let players create their own content. (Neverwinter Nights 1? Few people I know really play that anymore.)

    Comment

    Working...
    X