[Spoilers] The one MASSIVE (nah, just kidding) flaw in B&W
This flaw almost makes the expansion impossible to enjoy. Okay honestly: no, just kidding, But I was surprised that such an oversight would happen in an otherwise nearly flawless game. But maybe the oversight is instead on my part because I only have a very superficial (pun intended) understanding of fluid dynamics in rivers, so I post it here to discuss.
Here's the ingame map of Toussaint: https://vignette1.wikia.nocookie.ne...ap_base.jpg/revision/latest?cb=20160706101141 Like for Novigrad/Velen and Skellige (and unlike for White Orchard), this map is "Northed" (I'm not sure if this is an English word - the verb "norden" in German means to orient the top of a map towards the North, so the left-hand side is West, etc.): The sun rises in the east (right), moves along the South (bottom), and sets in the West (left, basically over Mount Gorgon). From other sources we know that the Sansretour (the big river in the middle which you first cross via the bridge at the Cockatrice Inn) runs from North to South. Seeing how the map is "Northed", this means that at the top of the map, we are upstream and relatively closer to the source, and at the bottom, we are further downstream. Therefore, water in the Sansretour should flow from top to bottom, i.e. from Lebioda's statue to the prison and further.
Now here's the thing: Early in the main quest, we find the remains of one of the victims a bit South of the Cockatrice Inn, along the Eastern banks of the Sansretour near that boat pier visible on the map and that swampy area which looks like little islands on the map. A few steps further into the main quest, we come to suspect that Count Delacroix's mill was the site of the murder, and by travelling there afterwards, we can confirm this with a short spin-off-quest (I really liked that this little extra content was included, btw). The mill is the structure on the West bank of the Sansretour just where it begins to form that lake. So, obviously, the mill is downstream from the site of the murder. How did the body and third hand end up upstream, even though it may just be about a hundred meters? Do those crayfish regularly do morning workouts by moving upstream with extra weight on, and is that, coincidentally, also the reason why the soup is so delicious?
As I said: literally unplayable! CDPR please! So please let me know if I overlooked something so I can enjoy B&W even more on my second playthrough. What's your favourite theory for how the evidence of the crime moved?
In all seriousness though, I thoroughly enjoyed B&W and I'm glad I still have a completionist playthrough ahead of me to which I am already looking very much forward
Also, here's a small edited picture of the relevant area to make it easier to follow my argument.
This flaw almost makes the expansion impossible to enjoy. Okay honestly: no, just kidding, But I was surprised that such an oversight would happen in an otherwise nearly flawless game. But maybe the oversight is instead on my part because I only have a very superficial (pun intended) understanding of fluid dynamics in rivers, so I post it here to discuss.
Here's the ingame map of Toussaint: https://vignette1.wikia.nocookie.ne...ap_base.jpg/revision/latest?cb=20160706101141 Like for Novigrad/Velen and Skellige (and unlike for White Orchard), this map is "Northed" (I'm not sure if this is an English word - the verb "norden" in German means to orient the top of a map towards the North, so the left-hand side is West, etc.): The sun rises in the east (right), moves along the South (bottom), and sets in the West (left, basically over Mount Gorgon). From other sources we know that the Sansretour (the big river in the middle which you first cross via the bridge at the Cockatrice Inn) runs from North to South. Seeing how the map is "Northed", this means that at the top of the map, we are upstream and relatively closer to the source, and at the bottom, we are further downstream. Therefore, water in the Sansretour should flow from top to bottom, i.e. from Lebioda's statue to the prison and further.
Now here's the thing: Early in the main quest, we find the remains of one of the victims a bit South of the Cockatrice Inn, along the Eastern banks of the Sansretour near that boat pier visible on the map and that swampy area which looks like little islands on the map. A few steps further into the main quest, we come to suspect that Count Delacroix's mill was the site of the murder, and by travelling there afterwards, we can confirm this with a short spin-off-quest (I really liked that this little extra content was included, btw). The mill is the structure on the West bank of the Sansretour just where it begins to form that lake. So, obviously, the mill is downstream from the site of the murder. How did the body and third hand end up upstream, even though it may just be about a hundred meters? Do those crayfish regularly do morning workouts by moving upstream with extra weight on, and is that, coincidentally, also the reason why the soup is so delicious?
As I said: literally unplayable! CDPR please! So please let me know if I overlooked something so I can enjoy B&W even more on my second playthrough. What's your favourite theory for how the evidence of the crime moved?
In all seriousness though, I thoroughly enjoyed B&W and I'm glad I still have a completionist playthrough ahead of me to which I am already looking very much forward
Also, here's a small edited picture of the relevant area to make it easier to follow my argument.