Your Thoughts On The Increased Danger Level
If you played version TR037, you'll notice the game is noticeably more dangerous, starting with TR038. Your characters will have a harder time surviving with the addition of various cards, along with rule changes—such as not being able to move if a wound is placed on either move actions.
New cards included new Foul Fates—all of which I think are bad—so your chance of getting Phews are lower, making Bad Fate(skulls) management a higher priority and Fast Travel usage requiring more careful consideration. Your overall chance of getting bad fates seemed to have noticeably been increased as well; or perhaps I've just been fairly unlucky. ^_^
The blue investigation deck also has a few battle cards now, further incentivizing having development cards and developing.
Many—emphasis on "many"—cards have also been changed. One I particularly remember is the red investigation card that tasks you with visiting Kaer Morhen, which now just gives you a red lead instead of a red proof. Many monster cards have also been modified, but contrastingly most have been nerfed and less dangerous. For example, Dagon no longer discards one of your dev cards. Along with the nerfs though, the rewards for some of them were also reduced.
Game feels more Game of Thrones now; with danger around every corner. I'm sure many people haven't been able to play much of TR038 but I'm curious what people's current impressions are on the game. I've only played about 3 or 4 games so far, 1 of which was actually completed. Another player, Lieste, has also mentioned to me that the game is more dangerous now.
TL;DR: Changes in version TR038 has it harder to survive compared to previous versions. What's your opinion on this?
If you played version TR037, you'll notice the game is noticeably more dangerous, starting with TR038. Your characters will have a harder time surviving with the addition of various cards, along with rule changes—such as not being able to move if a wound is placed on either move actions.
New cards included new Foul Fates—all of which I think are bad—so your chance of getting Phews are lower, making Bad Fate(skulls) management a higher priority and Fast Travel usage requiring more careful consideration. Your overall chance of getting bad fates seemed to have noticeably been increased as well; or perhaps I've just been fairly unlucky. ^_^
The blue investigation deck also has a few battle cards now, further incentivizing having development cards and developing.
Many—emphasis on "many"—cards have also been changed. One I particularly remember is the red investigation card that tasks you with visiting Kaer Morhen, which now just gives you a red lead instead of a red proof. Many monster cards have also been modified, but contrastingly most have been nerfed and less dangerous. For example, Dagon no longer discards one of your dev cards. Along with the nerfs though, the rewards for some of them were also reduced.
Game feels more Game of Thrones now; with danger around every corner. I'm sure many people haven't been able to play much of TR038 but I'm curious what people's current impressions are on the game. I've only played about 3 or 4 games so far, 1 of which was actually completed. Another player, Lieste, has also mentioned to me that the game is more dangerous now.
TL;DR: Changes in version TR038 has it harder to survive compared to previous versions. What's your opinion on this?
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