Why is this off-topic? The thread is called "Geralt's face" and we are talking about his face, or not?...No, it relates to that as well. Fewer cutscenes and characters means the artists get to have the lighting in each scene just right, they get to work on each separate face more since there's only need for 5-6 very detailed faces in the entire game etc. But this is really going off-topic at this point.
The character/facial artist has little to with lightning in areas imo. Two different things. And yes, it would mean some work to make the faces more detailed. But let's put it that way: the game is already feature complete. So the character artists have 8 months to polish their character and their faces. Why not demanding/wishing more detailed faces, especially for the most important characters. Wasn't it CDPRs own aspiration to make a true next-gen/PC game bending the technologoy? Well, then they should try to deliver on that on every level. And don't forget that MGS V is an open world game with many characters as well. There is imo no (technological) justification why faces in MGS V (game that doesn't even release on PC...) should look better and more detailed and lifelike than in Witcher 3...
@Kinley
I'm talking about faces, not about whole sceneries like in your picture. The faces in your picture are definitely not state-of-the-art.
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