CDPR Please Read...
Ok..so after downloading and playing 1.04 all day yesterday on my PS-4..it left me feeling very angry and disappointed. First off..why was the armor/weapon enhancement time cut in half when you visit an armorer table or grindstone? Now, if I want that enhancement, I find myself running back every 12 minutes to a signpost to warp back and get it. Also, why was the merchants gold reduced? Now, it takes 7 days of meditating to have the merchants repop their gold, and it's such a small amount, you can't even sell all your junk in one trip there. So then I have to wait 7 more days...it makes the game not fun to have to waste so much time at a merchant. Anyway, please undo these 2 things!! I'm all for fixing exploits and rebalancing the game, but these changes are not really neccessary, given all the other corrections that were already made due to exploits and such. The game is becoming less and less fun to play with every patch, and feels more like a waste of time. Maybe more focus should be on correction of bugs and exploits, as opposed to nerfing things that really don't need to be?
Really hope someone from CDPR can respond to this and explain to me why the changes to the merchants money/spawn time for their gold were changed, along with why they cut in half weapon and armor enhancement time. I know for me, those 2 small things are making the game a pain in the butt to want to play, as I like to collect everything and sell everything etc..Now I feel I can't do that, and have to just bypass barrels, boxes, or whatever.
TLDR; Why nerf merchant gold and armor/weapon enhancement from tables and grindstones? Undo these 2 things please.
---------- Updated at 11:36 AM ----------
Seriously? Am I the only one who thinks this is annoying as heck and should be changed back?? It really makes things a pain, at least for my type of playstyle.
Ok..so after downloading and playing 1.04 all day yesterday on my PS-4..it left me feeling very angry and disappointed. First off..why was the armor/weapon enhancement time cut in half when you visit an armorer table or grindstone? Now, if I want that enhancement, I find myself running back every 12 minutes to a signpost to warp back and get it. Also, why was the merchants gold reduced? Now, it takes 7 days of meditating to have the merchants repop their gold, and it's such a small amount, you can't even sell all your junk in one trip there. So then I have to wait 7 more days...it makes the game not fun to have to waste so much time at a merchant. Anyway, please undo these 2 things!! I'm all for fixing exploits and rebalancing the game, but these changes are not really neccessary, given all the other corrections that were already made due to exploits and such. The game is becoming less and less fun to play with every patch, and feels more like a waste of time. Maybe more focus should be on correction of bugs and exploits, as opposed to nerfing things that really don't need to be?
Really hope someone from CDPR can respond to this and explain to me why the changes to the merchants money/spawn time for their gold were changed, along with why they cut in half weapon and armor enhancement time. I know for me, those 2 small things are making the game a pain in the butt to want to play, as I like to collect everything and sell everything etc..Now I feel I can't do that, and have to just bypass barrels, boxes, or whatever.
TLDR; Why nerf merchant gold and armor/weapon enhancement from tables and grindstones? Undo these 2 things please.
---------- Updated at 11:36 AM ----------
Seriously? Am I the only one who thinks this is annoying as heck and should be changed back?? It really makes things a pain, at least for my type of playstyle.