I can't believe how much of a difference the trees and plants moving in the wind make. Makes the world really come alive more. Love it.
The question is if GTX 970 can handle Ultra
Yes. I remember now. In 35 min demo hair was same with GDC. And there hairwork was enabled. So, is the wolf''s fur was hairwork enabled too? i cant understand anything at this quality of video
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Where did you see the rocks cast shadow in January footage? little roks are not casting shadow in this game at all. And did not cast in January footage too.
watch near the beginning of the video, when geralt gets on the horse and he gets out of the part with a lot of grass, before combat music starts, the rocks are clearly casting shadows there.
watch near the beginning of the video, when geralt gets on the horse and he gets out of the part with a lot of grass, before combat music starts, the rocks are clearly casting shadows there.
This is my favorite gameplay video so far, so rad!New gameplay from PAX:
Might as well continue the discussion on the gameplay footage in this thread.
Hmmmm. Interesting. I noticed it. But when Geralt is riding horse in the villiage with Vesemir the rocks does not cast shadows again.
So i think its not depended on graphics setting, but mesh type. Because both footage from same gameplay with high setting. So i think there are 2 types of rocks. Shadow casting rocks and non shadow casting rocks (whatever. ))))
Or CDProject optimised scenes. I mean in complex scenes rocks does not cast shadows but in empty scenes rocks cast shadows.