GingerEffect said:
Since Marcin has updated you a little, I'd like to add a bit to that, since apparently some people seem to believe this particular issue is getting preferential treatment.
Here is the thing. The major thing. I know it's gonna be a shock to some but...we are not perfect. (LEGASP!!!!!)
The biggest issue that we as a team identified with the Triss situation is that the current implementation does not really represent the very core design philosophy we hold dear. Namely, that your choices carry consequences and those consequences WILL present themselves to you.
As it has been stated in the opening thread, the consequences of choosing Triss are not adequately represented. This was something that was brought to our attention by this thread. We went back and looked at it again and realized that yes, this is indeed an inconsistency and one that deserves our attention. So we sat down, took our notes from your suggestions and checked what is viable to do. The result of that is what you will eventually see.
Okay boys and girls, we have been shown a way to elevate this issue to CDPR.
It is very clear, reasonable and understanding which type of issue triggered their response.
Witcher 2 consists of
TWO major choices that carry consequences and determine the entire game in a completely different way,
Roche and Iorveth's path.
In Witcher 3, Roche's followers are rewarded with acknowledgment of their choice, and enjoy the possibility of doing three side quests with Roche (Save Ves, invite them to Kaer Morhen battle, assassination of Radovid).
Iorveth's followers got NOTHING. One line of text with a warehouse bodyguard, and inconsistent and choice breaking comment from Philippa.
THIS GOES BEYOND THE TRISS ISSUE IN EVERY WAY, as she at least got a whole, beautifully done and richly developed quest line.
It makes no sense, as both Iorveth and Saskia are basically CDPR's children, regardless of the books,
it is Witcher 2 that gave those characters life, and allowed players to exercise their choice in bonding with them.
I hereby summon the forces to be at CDPR HQ to let us know of their thoughts on adding the Saskia and Iorveth content.
It
IS game lore breaking, it
IS against your core philosophy
and most of all, we have absolutely nothing to show for in terms of consequences for the choices made in Witcher 2.
Roche and Ves have a really small role in Witcher 3, small but meaningful and rewarding for the players who chose them. Don't you think the other half of your player base deserves the same?
And to wrap this up, I'd just like to point out, Iorveth and Saskia are not just a romance characters, their meaning and value to the world is political, strategical, demographic and ideological.
In Witcher 1, you've given us 3 main paths to follow based on those values. In Witcher 2, you've taken the neutral path. And now, you've forced us down the only path.
Please stay true to your core philosophy, and find a way to implement Iorveth and Saskia in a way that will show respect for your player base that looks to more than a romance flick in your games.
Thank you for reading.