A few questions from someone just starting out.
Alright, so to preface, I'll say this: I've got a decent amount of experience at Tabletop games, at least 4-5 years worth. I've played mostly D&D or pathfinder, but I've also ran some Unknown armies, Mutants&Masterminds and Mekton games. I prefer playing, but I've been delegated to forever DM, that is, aside from my great significant other who is the only other person who's ever willing to run something. I also have a fondness for the Cyberpunk Genre, the first time I watched Blade Runner, or Ghost in the shell, those were moments that really blew me away. I knew about 2020 from playing a short lived series of Mekton games, and it seemed like a great game, and I've wanted to run it for awhile. Recently made it a holiday gift to myself and bought the first two chrome-books, the main rules, and Night City, and my players actually sprung for some of the PDFs of the rest. Here's a short order of things I'd like help with or clarification on. Thanks in advance! i'll try and keep this post a little simple.
1) How much minutiae should I worry about? I've been told I do great action/combat scenes, and that my sessions are always very flashy and memorable, but I'm hit or miss at best when it comes to more substance. I guess I excel at lots of dynamic, fast, and exciting scenes. I'm worried about the more precise things, like how to properly manage/utilize/represent X corporation, or what corp X would do accurately in situation Y. Another thing pertaining to the game that's giving me a head-spin is, how should I manage things like SINs(state identification)? The competency and procedures of a 2020 police force if one of my players is a criminal? How much of the city should I have detailed at once?, and so on. It's all the science, tech, and larger scale stuff that's getting to me. I sort of suck at bigger picture stuff, and I'd have trouble managing more than 4 groups of antagonists at once. I'll gladly take all the advice I can get.
2.) A small rules question, looking through the chrome book, one of my players wants to get their hands on the Luigi Franchi "King buck" it's the four barrel shot gun, stats are something like SHG -1 N, P, 6D6/5D6/4D6, it holds four shells at once and it's RoF is listed as 2/4, it says you can fire it one at a time, or all four barrels at once. In my mind that means something like 24D6 at close range? Could someone tell me how they'd rule it?
3) How much supplemental information, like things from home of the brave, corpbooks, or the classbooks should I try and use all at once?
4)EX weapons, is there a good guide or format somewhere listing what skills they use? I know anything with a bow is archery, but laser or taser weapons that say EX, what would they use?
If I've made any error in my post, I apologize, it's a little late, I've been a bit ill, and I've heavily medicated.
Alright, so to preface, I'll say this: I've got a decent amount of experience at Tabletop games, at least 4-5 years worth. I've played mostly D&D or pathfinder, but I've also ran some Unknown armies, Mutants&Masterminds and Mekton games. I prefer playing, but I've been delegated to forever DM, that is, aside from my great significant other who is the only other person who's ever willing to run something. I also have a fondness for the Cyberpunk Genre, the first time I watched Blade Runner, or Ghost in the shell, those were moments that really blew me away. I knew about 2020 from playing a short lived series of Mekton games, and it seemed like a great game, and I've wanted to run it for awhile. Recently made it a holiday gift to myself and bought the first two chrome-books, the main rules, and Night City, and my players actually sprung for some of the PDFs of the rest. Here's a short order of things I'd like help with or clarification on. Thanks in advance! i'll try and keep this post a little simple.
1) How much minutiae should I worry about? I've been told I do great action/combat scenes, and that my sessions are always very flashy and memorable, but I'm hit or miss at best when it comes to more substance. I guess I excel at lots of dynamic, fast, and exciting scenes. I'm worried about the more precise things, like how to properly manage/utilize/represent X corporation, or what corp X would do accurately in situation Y. Another thing pertaining to the game that's giving me a head-spin is, how should I manage things like SINs(state identification)? The competency and procedures of a 2020 police force if one of my players is a criminal? How much of the city should I have detailed at once?, and so on. It's all the science, tech, and larger scale stuff that's getting to me. I sort of suck at bigger picture stuff, and I'd have trouble managing more than 4 groups of antagonists at once. I'll gladly take all the advice I can get.
2.) A small rules question, looking through the chrome book, one of my players wants to get their hands on the Luigi Franchi "King buck" it's the four barrel shot gun, stats are something like SHG -1 N, P, 6D6/5D6/4D6, it holds four shells at once and it's RoF is listed as 2/4, it says you can fire it one at a time, or all four barrels at once. In my mind that means something like 24D6 at close range? Could someone tell me how they'd rule it?
3) How much supplemental information, like things from home of the brave, corpbooks, or the classbooks should I try and use all at once?
4)EX weapons, is there a good guide or format somewhere listing what skills they use? I know anything with a bow is archery, but laser or taser weapons that say EX, what would they use?
If I've made any error in my post, I apologize, it's a little late, I've been a bit ill, and I've heavily medicated.