I don't know if the producers read this and if the game isn't in too far stadium of making, but I have some ideas. These are the things I really want in cyberpunk and can't image this game without:
— System of buying or (what better suits games world) renting flats, rooms. And most importantly, it must be possible to buy things into the room, arrange, change the appearance, etc. A rental system must exist, if we do not pay it, we will get throw out, lose things, or bring the police to ourselves. It would be good if the interactions were complex (obviously), but not only in conversations with characters, but also with things so that in such room you could brew an instant soup,take a shower, play with a hologram, not just sit down, but throw a chair etc. I hope that the city will be very vertical and from the rooms it will be possible to go out, for example on the 120th floor and climb the building, walk around the cornice, jump into a flying car, something like in the 5th element.
— The city of course must be vertical and skyscrapers must be very high. The most important the scale must be good, that even if you not climb skyscraper but only flying i car, you must feel and see that everything is still very high, big, and long distance. Not like 5 seconds and here we are on the top. It must be at least 4-5 times bigger than normal buildings and skyscrapers.
— I expect that in the game there will be always night, or at least it will be 3-4 times longer than the day.
— An extensive system of buying various things, trading them and customization, for example watches, weapons, holograms, clothes, minerals, valuable things like real plants, etc. Missions with smuggling and trading in various dark alleys, underground den, or expensive premises on the top floors of skyscrapers, casinos. Missions, where we have to steal something, stealth, escape, chases, etc.
— Having own pet, for example, various types of robots (small fitting in the pocket and big), intelligent holograms following us, or humanoid robots in the form of a woman, all them having they own character, talking to us, helping in some situations, missions, etc. It will be cool, if there were missions focusing about this.
— Ability to make your own story, not only following paths. For example making friends, romances and your own situations, that npc and friends will remember and relate to this in the future. Like saying to you, what scary stunt you've done, or that they not make a deal with you because of you killing some npc or you buy products of company that she don't like etc. Reacting and remembering what you've done as a player, playing around.
— It would have been a dream if a system (not refined in games for years but so great) of free conversations had been introduced.
— The ability to drive flying vehicles and participating in various types of illegal races. It would be great if several missions would be about it.
— Ability to have sex and control during.
— Ability to parkour.
— Full polish dubbing and text in game.
— A lot of hidden places, interesting rooms that the player could discover freely by visiting the city, eg. Entering a room-bunker through the well behind a dustbin in a dark alley etc. There would be a number of such places and in each player will find something useful or information (left by gang members) or items.
— The possibility of a wide adjustment of all things, clothes, etc. and the opportunity to enter all buildings, rooms (if we do not have a pass, eg. possibility of burglary) and use things inside, such as playing casino, ordering and drinking alcohol at the bar, buying virtual sensations etc.
— Location outside the city, a large garbage dump, where the poorest and worst social layers live, large mountains of scrap, papers and soil, all the time combed by robots that if find a man, will kill him, that's why these people are hiding all the time among scrap etc. And they can not enter the city, they are doomed to live in this garbage dump. I see this in big scale, gray colors, fog, feeling of danger, noises and stomping robots.
— Getting information about the world and recent changes from buying and reading newspapers (like in 1 person view, it could be something like in harry potter with moving pictures but done with technology).
— Being able to get job (different like taxi driver, director, seller, pimp, cleaner ect.) or create own company, business and employ people. Being able to not pay them, and get in trouble, many options. But everything in normal gameplay doing things, talking to people, not just clicking in manager.
— Locations such as brothels and robo brothels; amusement park skyscraper; virtual reality cinema; factory and lab center (like in the movie I robot); the tunnel's underground; water pumping station; flying fast foods with drive through for flying cars; a large digital library with a robot giving answers to all questions, but only this approved by government and if you asked something not right its getting saved to the system.
Shortly I can say that I want game like GTA, but with an even more open world, more interaction, more advanced physics, more advanced artificial intelligence and a conversation system, more things to do, but all in the cyberpunk universe. And I really do not care about the main story, I just want a lot of smaller missions combined with each other and with many endings, but the main way of playing will be free gaming (doing random, choosen things, not following the story) for me, not following the main story, as in GTA. Therefore, it would be good if these smaller missions and their connections were different and good separately, without having to go through other to get to know the story.