kofeiiniturpa;n9307791 said:
Allowing measured movement and other actions, giving the AI the same opportunities, etc. And definitely pause the game to assess the situation and options rather than going for that slo-mo shit.
Wait a second, since VATS with slowmotion is kinda harder gameplay wise than the VATS that stops time, then slo-mo is less terrible, unless you want to be chronos the god of time that has no difficulties because you control the godamm time of the universe.
Slowing time should be one of those one time per battle skills that last 4 seconds. Perhaps stoping time shouldn't exist at all, specially considering CDPR is trully going to do that whole action RPG thing.
Oh yeah, but games like Baldurs Gate we could stop time! Seriously? In that game we had to control 4 to six characters simultaniously, that game needed to have a time-stop mechanic. Will we control that many characters in CP2077? If that's the case, then our "companions" should certainly have a good A.I, making the need to control them useless.
It's either a game that gives players ability to control their companions, or a game with a great A.I. Or a game with both, but in this case, stopping time would be important, unless we had a magnificent A.I, but then again, stopping time would make a lot of things easy. My arguments are in deffense of CP2077 being a chalenging game. Dark Souls is a great game.
Suhiira;n9318011 said:
Unless they plan to go the Skyrim route, where you can become "The Expert" at every skill in the game, and leader of every guild/organization then I suspect companions will be necessary in CP2077.
Those are great things. Not making the Main Character "The Expert", and not having slave companions with numb personalities and also not having shitty A.I.
But what if the creation of a Main Character that knows how to do everything, is not caused by shitty/lazy developers, but by the fact that the majority of gamers are attracted to being that kind of character?
Perhaps developers like Bethesda just like to please the majority cause of the money. If that's true, there's a chance of CDPR doing the same.
It's that whole "people want to play video games to escape their reality, so they don't want anything that resembles themselves while still immersing their persona into the game and being able to do things they could never do in real life" thing. Of course CP2077 can do this without using the "Expert" trope.