Lisbeth_Salander;n9548781 said:Cyberpunk 2077 will be so good it will become the new cocaine.
I really hope that, and also that it will give us emotions, as it was when I enjoyed the three chapters of The Witcher series.
Lisbeth_Salander;n9548781 said:Cyberpunk 2077 will be so good it will become the new cocaine.
Something about fighting "the system" in an attempt to prove individualism, values, morals, and ethics aren't dead ... I think.Lisbeth_Salander;n9549141 said:What's Cyberpunk 2077 about again? I forgot.
braindancer12;n9557701 said:
My stereotypes of asians being wise and clever now shattered. This guy is retard. Such topic was beaten to death and deconstructed on the very same reddit/cyberpunkgame. In short, glassdoor doesn't check if the information in review is true and can be posted by literally anyone.braindancer12;n9557701 said:
metalmaniac21;n9558441 said:My stereotypes of asians being wise and clever now shattered. This guy is retard. Such topic was beaten to death and deconstructed on the very same reddit/cyberpunkgame. In short, glassdoor doesn't check if the information in review is true and can be posted by literally anyone.
Why not talk about Cyberpunk 2020 then? Like our patrician forum does. CDPR now is like the center of the internet media, and it's not a good thing when your marketing strategy is all about suprise factor, all info regarding CP2077 is either almost 5 years old or fake news and the game is nowhere near completed. Everything about Fallout 4 was wrong, turns out the announce model is wrong too, when everyone knows about the game being there since 2012 while in case for F4 it was not true.Lisbeth_Salander;n9558691 said:Yong Yea has nothing to talk about so he makes clickbaits.
metalmaniac21;n9559281 said:Everything about Fallout 4 was wrong, turns out the announce model is wrong too,
I don't post diagonally so please don't read them diagonally. Cyberpunk first reveal - 2012. Fallout 4 first reveal - 2015 with everything before being fake news. Now it's clear?Sardukhar;n9559331 said:Nah. I got what I expected from Fallout 4 based on the trailers and, because that's where my expectations were, really enjoyed it. Along with millions of others.
Yes. They'll actually HAVE something to show next year. See where I'm going?Meccanical;n9559451 said:Confirms some things I guess.
Better sandbox thanMeccanical;n9559451 said:Dedicate yourself to understanding all player verbs, allowing yourself to craft divergent experiences that cater to all available playstyles.
metalmaniac21;n9559611 said:Yes. They'll actually HAVE something to show next year. See where I'm going?
metalmaniac21;n9559281 said:CDPR now is like the center of the internet media, and it's not a good thing when your marketing strategy is all about suprise factor, all info regarding CP2077 is either almost 5 years old or fake news and the game is nowhere near completed.
Lisbeth_Salander;n9559891 said:So whip them good, Marcin "Dungeon Master" Iwinski.
Meccanical;n9559451 said:Enough about that, check out this new job ad.
http://en.cdprojektred.com/jobs/combat-designer/
- Work with Quest Designers, Open World Designers, Level Designers and Environment Artists to design memorable combat encounters based on predefined narrative, environmental and gameplay themes.
- Take encounter “shells” delivered by other teams and using our proprietary visual scripting language; script combat AI and flow, memorable moments/set pieces and companion AI.
- Working with Level Designers and Environmental Artists, ensure level geometry serves the needs of the combat encounter.
- Work with AI Designers and AI Programmers to ensure you have the necessary control over AI to script both stealth and action based encounters.
- Dedicate yourself to understanding all player verbs, allowing yourself to craft divergent experiences that cater to all available playstyles.
- Help define combat scripting standards and ensure consistency in implementation across the project.
- Working with Gameplay Designers, proactively suggest improvements to core combat systems and principles.
Confirms some things I guess.
Meccanical;n9559451 said:Enough about that, check out this new job ad.
http://en.cdprojektred.com/jobs/combat-designer/
- Work with Quest Designers, Open World Designers, Level Designers and Environment Artists to design memorable combat encounters based on predefined narrative, environmental and gameplay themes.
- Take encounter “shells” delivered by other teams and using our proprietary visual scripting language; script combat AI and flow, memorable moments/set pieces and companion AI.
- Working with Level Designers and Environmental Artists, ensure level geometry serves the needs of the combat encounter.
- Work with AI Designers and AI Programmers to ensure you have the necessary control over AI to script both stealth and action based encounters.
- Dedicate yourself to understanding all player verbs, allowing yourself to craft divergent experiences that cater to all available playstyles.
- Help define combat scripting standards and ensure consistency in implementation across the project.
- Working with Gameplay Designers, proactively suggest improvements to core combat systems and principles.
Confirms some things I guess.
Confirmation that there will be NPC companions in CP2077.Meccanical;n9559451 said:Take encounter “shells” delivered by other teams and using our proprietary visual scripting language; script combat AI and flow, memorable moments/set pieces and companion AI.
There will be BOTH stealth and action elements, good to know CP2077 isn't going down a single track (stealth or action game).Meccanical;n9559451 said:Work with AI Designers and AI Programmers to ensure you have the necessary control over AI to script both stealth and action based encounters.
Not sure what "player verbs" are, but I like that they intend to allow multiple methods of achieving mission goals.Meccanical;n9559451 said:Dedicate yourself to understanding all player verbs, allowing yourself to craft divergent experiences that cater to all available playstyles.
Yep.Meccanical;n9559451 said:Confirms some things I guess.