Voted Netrunner but a solo or techie are close. I'll probably try all of them at some point though
Nomad... but I honestly feel you should not be limited to one role...
That's interesting. Share your thoughts with us if you want. I'm not hip on the Cyberpunk rules so I don't know if one can switch roles in mid game but how would you want the "role" system to be implemented?
WTF is up with all you evil cops?
Roles should merely provide bonuses to certain skills. Players should be able to choose a Primary Role, but should be able to assign points to all the others as they see fit, as well as to skills. In addition, the Primary Role chosen should have an effect on how the story unfolds. The missions of the game remain the same, only for people with different roles, the order in which they come, and the objectives of the mission itself changes. For instance, if you are playing a Netrunner, one mission might have you trying to infiltrate a drug deal, using your hacking skills to record the entire thing for black mail. But if you are playing a Cop, your objective is to arrest the main dealer. Or if you are playing a Solo, your job is to protect the dealer from the cops who bust in. Or if you are playing a Nomad, you are the getaway driver for the dealer. The missions are all the same, but why you are there and what you are doing would change depending on your role and choices within the game. That way, even though the missions are exactly the same in subsequent play-thrus, it will always feel unique. Imagine how interesting this could get in a co-op style game?