Snowflakez;n10248172 said:
Sure, there's a story for literally any impossible seeming situation that proves it wrong. The question is, how likely is it statistically for that to be the case? If there's a 90% chance
There isn't. Bullets don't work that way. You can collate all the firearms deaths in the world and get some whacked-out statistics. A quick google search will tell you that. People very, very rarely die instantly - typically, even from an incapacitating wound, it's within hours. Historically, often by infection.
The stats you're looking for don't exist in any specifity. I don't know what google search you are looking at, but I'd question such specific accuracy, especially in terms of "instant-kill". 90% regardless of calibre? Nonsense. Calibre matters a tremendous amount.
Also, no one here other than you said "walk away fine" from a .22. By FNFF rules, 8 points of damage puts you on the edge of Critical. You have to make a stun save to stay up. You're bleeding, so you're about to go further down the wound track and be critically, then mortally wounded.
The .22 has actually been involved in lots of fatalities, probably because a) commonality and b) if you're hit by the bullet, you might not know it right off. Jacked up on adrenalin, probably already bruised or harmed, you could bleed out without realizing. That said, I know 2 people shot with the .22 and both went down. Not immediately though - and no, not head shots.
Yes, I've had .22 bounces. It's a tiny bullet and all it takes is the wrong angle and thick hair. Or, it might go right through and kill. After some gasping and twitching.
Do you want to get shot in the head by one? No. Getting shot anywhere sucks apparently and will put you down eventually.
Getting shot in the neck or through the heart/lungs or femoral artery is typically worse than head - no skull protection.
But it's just not like the movies or books. Bullets and tissue damage and wounds caused by same are hard to predict. I care less about "instant kill" nonsense and more about stopping power, which is what matters. [COLOR=inherit !important]
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