I've been thinking hard about the trailer and the interviews, press conferences and everything and the number one thing im worried about is the artstyle.
Been playing Alien: Isolation (excellent game btw) and i just loved the 80s retrofuturistic artstyle used throughout the game and it made me kind of sad how the trailer and CDPR press conferences confirmed that that was not their aim for the game, and that the super modern Mass Effect look was what they wanted. [...]
Im worried that CDPR just dont get it. Infact im pretty sure they dont, that trailer was everything i did NOT want from a Cyberpunk game (and the music was awful).
You should just forget the trailer, honnestly.
The girl is a random "hoe doing a rampage", the cops are just... cops, and there is nothing more bland and unexciting than a cop uniform.
Now look at the "real" concept arts, I'd say CDPR nailed it better than the originals arts.
Sure, Alien Isolation is a great game, design is heavily Blade Runner influenced, but well, that's more a nostalgia factor than something else.
Blade Runner has been the "top" inspiration about cyberpunk for a while, but honnestly, it gets really old.
Sure you have the basis, but it has come from
"hey look, it's the future!"
to
"Hey look, it's the future from 30years ago when they looked at todays".
I can understand that CDPR tries to break from the usual clichés and pushes their concept further, tho, I agree that I'm not huge on the "Mass Effect" style for the janitor, the black cybernetics... I don't know, I just hope you'll have plenty colors, etc...
Things I don't want are just no Mass Effect or Deus Ex design, those were ugly as fuck.
Mass Effect is too much "space opera", and bland, Deus Ex is too awkward when it comes to design, their implants make you look like a secret agent, absolutely no aesthetic in it, which is the point of the modern cybernetic in Cyberpunk (the game).
But, as I said, if you forget the trailer, and just look at the two concept art with swaggy and punky, It's exactly how I picture the street of Night City.
You have a bunch of punks
(Well, let's just do like there weren't any mecha in the background...), the buildings are an further extension of those we have today
(not those kind of huge archology), you can see a lot of differrent kind of fashion on every character, etc...
A least they don't have "Made in china" pasted over them, like in D.E
They...look... The same.
They fucking look the same, will we just have 2 shopping mall in the future?
So yeah, I think that they'll try to really make a wide world, but still, that subject scares me a little to, and I really wait for more news about the game :/
Blade Runner was "The Cyberpunk" at a point, but now there are just so much things pasted over the genre that now Robocop, Ghost In The Shell, Strange Days, Matrix, etc... are as much "Cyberpunk" than Blade Runner.
Doing a "blade runner" game would be cool, but absolutely cliché, and very "I expected this", where I'd be more inclined to have a new "fresh" take on cyberpunk, 2019 isn't the future anymore.
Tho, I'm all for an heavy Blade Runner influence.