PBEM Campaign - Suhiira - The Game Itself

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PBEM Campaign - Suhiira - The Game Itself

  • Votes: 2 28.6%
  • Votes: 3 42.9%
  • Votes: 2 28.6%

  • Total voters
    7
  • Poll closed .
Hernando breaks the surface right next to the end of the pier, it's dark as hell here in the shadows cast by the lights on the pier above. The top of the pier is about 2-3m above water level. Apparently being underwater was good for one thing, his night vision hasn't been impaired by light so he can sort of make out larger objects by the degree of dark/shadow.

Looking around he sees what's probably those scrap vehicles on the corner of the pier to his left and ... wait ... did something move?
There's something clinging to the end of the pier about half way up, what it's hanging onto he doesn't have a clue as all he saw below the water was barnacles and seaweed, and the part above water looks pretty smooth. But there's definitely a dark form silhouetted against the sky (if you looked down from above you probably wouldn't see a thing against the background of the water below) very slowly making it's way up the end of the pier.

And now Hernando will ... ?
 
With no compass and the current or tide slightly pushing you a straight line is ...which direction?
 
Hernando doesn't have to swim far, a couple meters to his left and back to the surface. He's now pretty much right under the person (you assume it's a person) clinging to the end of the pier. Given the noise of the water lapping against the pier and the dark drysuit against the dark water Hernando is pretty confident he's unnoticed. The figure continues to slowly make its way up the pier, Hernando really has no idea what they could possibly be clinging to.
 
OOC; Sorry, I thought it was swimming.Well, that cannot be cheta, since cheta doesn't know ho to climb in the air, right? So, he will wait and observe it.
 
Since Hernando is below the person the outline is fairly clear against the sky/ambient light from the city (as long as there are no clouds overhead), no details but Hernando can make out arms and legs.

Watching Hernando sees whoever it is moves only one limb at a time and seems to pause between each movement for a few seconds and fiddle with something on the limb that was just moved. Maybe some sort of suction cups or super-glue or something? At the rate they are climbing it takes a couple minutes for them to reach a point just below the top of the pier. There they pause again and you think they raise some sort of optical periscope and look around the pier.

After a couple minutes of waiting the figure quickly scrambles to the top of the pier and is lost from view.

And now Hernando will do what?
 
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Hernando starts heading to the shore, after about 200m you feel a sharp tug on the line to Mouse, assuming you stop Mouse pulls you two together using the line and you see two forms in the water ... probably Mouse and Gremlin.

The figure you assume is Gremlin points in more-or-less the direction you came from and tugs the line then starts swimming in that direction.

Hernando will now ... ?
 
After a few minutes of swimming Hernando finds himself back at the end of the pier, but this time there is a very feint spot of glowing green in the water.
Seems someone has lowered a rope ladder with a micro chem-light attached to the end into the water from the top of the pier.
Gremlin (you assume) unties the rope holding you to Mouse and pushes the rope ladder into your hands then points upward and then holds a fist up in front of Hernando's mask.

Hernando will now ... ?
 
Gremlin holds you back then whispers "Hold on till we get the "All Clear" mano."

After a minute or so Gremlin points upward and smacks you on the ass.

And Hernando will ... ?
 
At the top Chita helps Hernando over the edge then points toward a large clump of machinery while she herself heads to a smaller clump nearer the warehouse and conceals herself.

Assuming Hernando goes where she pointed once there he finds a number of loaders, fork lifts, etc. and another tiny chem-light in what appears to be a damaged cargo container.

He'll ?
 
Hernando will go to the place she pointed. If needed, he will help his companions. If not, he will examine the damaged container
 
Seems the cargo door and one corner of the container got damaged somehow, it's now being used as a spare parts bin for the various loaders and such. The tiny chemlight is probably invisible unless you were to actually look directly at the cargo door.

Inside there's nothing of any real interest (unless you're into spare parts), and a wet bag probably containing Chita's SCUBA gear. On the assumption Hernando should remove his (unless ne wants to leave wet footprints as he sneaks around the warehouse) he starts doing so, about five minutes later Mouse peeks into the door and gives you a thumbs up then starts stripping off his gear.

"What was all that swimming in circles about? Kitty get lost coming over here?"
 
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