friketje;n10136952 said:... At least that's what I would do i've I was a dev.
Than good that you are not.
friketje;n10136952 said:... At least that's what I would do i've I was a dev.
RVG1926;n10137652 said:A card is OP when :
1) stats prove it is (Gwent up)
2) people (including a mod) trying to justify why it isn't OP. If i was making a post on how triss is OP, everyone would laugh at me because she isn't even close to OP.
3) You can't play around it. With scorch you can. As was seen in the challenger 2 tournament, playing around scorch is strategy and requires skill. But iorveth meditation just punishes you for playing an archetype. You play bears? Punished. You play foglets? Punished. You play any other kind of boost or big minion? Punished.
4RM3D;n10138032 said:[SNIP] Double Tremors Ithlinne can swing for an insane amount, but just like with Iorveth: Meditations it needs to be used at the right moment, which may never come. [/SNIP]
friketje;n10136952 said:The card is ridiculous and one of the reasons that st is so dominant. It is a consistent 20+ card, but getting 25+ value is easy almost every time. It will be nerved, probably dual with one of you're own units with an opponent one and buff it's value a litte. At least that's what I would do i've I was a dev.
4RM3D;n10138032 said:Points 1 and 2 don't make sense. The third point can be a reason why a card is strong but not necessarily so.
First of all, popularity does not equal strength. Everyone is just blatantly copying the dwarfs without thinking about ways to improve it. Iorveth: Meditations is like the Coral of ST. It does not have any synergy with other cards, but it can be a good card to shut something down and generate a power swing in the process. That's why it can fit in any deck and automatically becomes more popular (just like Coral was the staple of SK). Because dwarfs don't have many synergetic gold cards, it's pretty easy to put in some other gold cards. Ithlinne and Iorveth: Meditations made the list because they have the highest power swing potential. Double Tremors Ithlinne can swing for an insane amount, but just like with Iorveth: Meditations it needs to be used at the right moment, which may never come.
As for the second point, people can claim anything and other people can defend anything. This really gives no indication whatsoever that something is OP or not. Besides, if something seriously think that Triss is too strong, then there might actually be even more reason to explain to that person why she isn't.
Lastly, you could play around Iorveth: Meditations in a number of ways, but it requires more thought. Also, depending on your deck, it might be easier or more difficult. For example, SK can use Armorsmith to protect two units who have an ideal duel ratio. You could also buff one unit out of range. However, the problem with playing around things is that you could be playing into something even worse, like Schirru (Scorch). And this is where the true strength of any deck lies, being able to create a pincer move and crushing your opponent. For example, the opponent is running Igni and Gold Weather. You fear Igni and start placing units on different rows, only to be hit by weather (or Expired Ale). If you have Clear Skies, you can use it, but otherwise you have to get creative. Then if the opponent starts moving units to one row and you cannot move units yourself, you might be able to buff one to prevent a double hit with Igni. It's this dynamic which creates an interesting match.
Also, for the record, the average strength of Iorveth: Meditations is close to 20 strength, which is acceptable. Just don't get greedy with creating two high powered units with ideal duel ratio, when you can prevent it.
RVG1926;n10139782 said:Like the person above said, Seltkirk is gold with duel mechanic. Compared to Iorveth:Meditation is a useless card, like the majority of golds. Vs bear skellige, I:M on bear-> berserker marauder is a sweet 30 point swing. What can you do to prevent it? Waste 3 bronze slots for armorer that will be useless vs every other game and won't even help vs Meditation? Or as consume deck. Are you gonna stop using consume units, afraiding they will reach too high for I:M? The only thing you can do, is stop playing these decks.
Jeydra;n10140382 said:Try playing with the card and see for yourself. It's not that easy to set up, and against decks without big units it's not very strong. Is it a good gold, yes; is it one of the best three in the game I'm not so sure.
You could say the same for Scorch. Scorch on Ciri: Nova is a sweet 25 point swing. What can you do to prevent it? You can't even use three bronze slots for armorer. The only thing you can do is not play a Ciri: Nova deck.
4RM3D;n10142052 said:Don't mind me, just chilling with my alter ego.
That's the 3rd round with both players top-decking Iorveth. Any bronze unit would have been better than Iorveth.
RVG1926;n10137652 said:If i was making a post on how triss is OP, everyone would laugh at me because she isn't even close to OP.
RVG1926;n10143702 said:but some random Joe will keep them in a short one-turn round 3 and claim they are garbage (worse than bronze)
4RM3D;n10142052 said:Any bronze unit would have been better than Iorveth.
4RM3D;n10142052 said:That's the 3rd round with both players top-decking Iorveth.
RVG1926;n10141312 said:You can play spies to gain card advantage and play ciri as final card. This is how everyone does it in ciri nova decks. Guess you haven't played the game enough to know this. It's the reason why RNG cards that create spies made a lot of fuss too...
Plus, scorch not only can be a dead card in some games, but can also be played around as it was seen in the esports tournament : https://www.youtube.com/watch?v=UsXdEWhpyiY&t=1h38m48s
Also saying it's not easy to set up I:M it's ridiculous...I:M doesn't need set up by you. It all depends on enemy playing card, any card. And the value is extremely high when you compare it with other golds.
Ijust played a game where I:M made a drowner attack a 11 foglet. Which both of them are normal units. This was a 18 point I:M which was in a relatively short round 3 and it was a worse case scenario. If it was igni instead of I:M, i would just get a 5 point gold backfire. Talking about insane power creep. And not to mention joke cards like Regis, that end up being 1 point gold most of the time.