Timing questions
Newbish guy here. (I did hit rank 11 today, yay!) I am really enjoying the game. But I have a bunch of questions about the timing of actions.
1. I've been watching the latest Gwent Open, and the commentators said one thing that confused me. (Actually, they said many things that confused me, but in most cases I could figure things out on my own.) They said something about playing Cerys with two seconds left on the countdown so that she would proc correctly. Did I understand them correctly? If so, why is this?
2. Is there a set of rules about the timing of card effects? I gather there's no Stack (as opposed to the "last on first off" stack in Magic). A google search turned up some reddit posts suggesting that cards on the field proc before cards played; is that right? Even if that's right, "end of round" effects (like weather) presumably proc after both cards on the field and played cards.
3. Speaking of weather, today I was in a game, and I was 3 points ahead when my opponent passed -- but I had one row of cards under fog. I wasn't sure if I could safely pass and suffer just one hit of -2, or whether the game would revert back to him and cost me another -2 (and therefore the round). Do you know?
4. Suppose I play a card that pulls another card from my deck or graveyard -- and then, before picking the target card, I change my mind. Can I take back my play? E.g., I drag Priestess of Freya forward, then realize that it's not a great idea right now. Can I cancel her and play something else? It seems the answer is "no." When I hit escape, the only option is to concede. I can live with such a rule; it just means I have to be really sure before I commit to playing a combo-card.
Thanks in advance!
Newbish guy here. (I did hit rank 11 today, yay!) I am really enjoying the game. But I have a bunch of questions about the timing of actions.
1. I've been watching the latest Gwent Open, and the commentators said one thing that confused me. (Actually, they said many things that confused me, but in most cases I could figure things out on my own.) They said something about playing Cerys with two seconds left on the countdown so that she would proc correctly. Did I understand them correctly? If so, why is this?
2. Is there a set of rules about the timing of card effects? I gather there's no Stack (as opposed to the "last on first off" stack in Magic). A google search turned up some reddit posts suggesting that cards on the field proc before cards played; is that right? Even if that's right, "end of round" effects (like weather) presumably proc after both cards on the field and played cards.
3. Speaking of weather, today I was in a game, and I was 3 points ahead when my opponent passed -- but I had one row of cards under fog. I wasn't sure if I could safely pass and suffer just one hit of -2, or whether the game would revert back to him and cost me another -2 (and therefore the round). Do you know?
4. Suppose I play a card that pulls another card from my deck or graveyard -- and then, before picking the target card, I change my mind. Can I take back my play? E.g., I drag Priestess of Freya forward, then realize that it's not a great idea right now. Can I cancel her and play something else? It seems the answer is "no." When I hit escape, the only option is to concede. I can live with such a rule; it just means I have to be really sure before I commit to playing a combo-card.
Thanks in advance!