scorba;n9245271 said:
when your time runs out, you should be forced to automatically Pass.
that would solve a few issues.
Either that or play a random card (for when you disconnect for a second and can't play a card) . There's just so many problems with the way it's done now, as many of you mentioned before.
There's just too much of an exploit in it, more so for Skellige decks.
Banishing wouldn't solve the problem either, to be honest. There are those cases where you've done all you possibly could to play around someone's scorch and now you got them in a tough situation where he could scorch his own unity... And let's say you just passed, the game is tied, but you have an unity under weather effect, then the other person could just wait to get their Scorch discarded and winning because of weather. When actually the other person should just pass or play a card. That's the way Gwent works and that's the beauty in it. You can Check your opponent against the wall and leave them in a tough situation where he has to pass, because playing more cards would just hurt him more.
Come on, guys, that's a clear exploit and somewhat ridiculous. I used to see it as a legit strategy when I was just a newbie, but through my own experiences and from what I get now about the more deep Gwent mechanics and strategies, I don't see how this kind of play would fit with what Gwent represents.
Just to finish... Sometimes we see it as a cool strategy and improvise along with it. When you have just one card in hand, for example, and Cerys in your graveyard with counter 1. The opponent has done all he possibly could to not letting your Cerys come out to play this third round, BUT, the card in your hand happens to be a Clan An Craite Raider, so what would you do? Of course everyone here would just wait for the game to discard the Raider so we have 1 more resurrection to play both Raider and Cerys.
I think it's so unbelievably unfair with the other guys who did all he could to ensure you had no more cards to give you a discard effect or a resurrection, but we can have both effects now for just NOT playing a card. Come on, guys, it might be a fun situation for you when that happens but that's just not Gwent.