lomvicmarko;n9236161 said:
What? There is enough graveyard hate already in game we really don't need to make it useless. I play ST exclusively and I don't see need for graveyard hate in my decks.
I want something that fits ST. If you we got stuff that you request then you might as well just remove graveyard mechanic altogether. Hell I would even nerf graveyard hate
and remove playing units from opponents graveyard. It is enough to be able to banish some cards using them against your opponent is just
broken in game like gwent.
How can I put it.. ummmm...if you don't like the idea you don't have to run it even if it's changed to bronze. It's individual choice whether to include certain card into one's deck. If you feel you are fine without it sure good on you, doesn't mean it shouldn't exist....it's like anti-weather bronze, you can have it but it's certainly not necessary to include in a deck(BTW SK probably need one of those as well)...
In terms of "enough" I don't think ST and NR had anything to counter graveyard is "enough". And we are talking about Necromancy, certainly not a popular card...I don't mind opponent twice strengthened QG or Nenneke - Reaver Hunter getting real good power swing, fine strategy, also counterable now. However I don't think it hurts to have more counter option in the game..(again similar with weather mechanic, tons of way to remove it, play around it, got major nerf, and similar complaint about overkilling nerfed weather, somehow still top tier) after all it's necromancy, what do you expect?
Sigurd_3;n9236331 said:
As a Skellige player that doesn't even use the annoying Queensguard (I use Axemen with supporting units), I would prefer to not have the type of cards he is talking about being added. Dorregaray is a balanced way to have a counter to graveyards for all factions as a neutral card, and NG already has their medics which revive bronze units from an enemy graveyard. Monsters have 3 different units to mess up an opponent's graveyard. When I was only using NR, I wanted to remove QG's from an opponent's graveyard, but at least Dorregaray helps out even if he takes up a silver slot (if it was bronze it would be OP with 3 different unit spawns). I think Queensguard and especially Draig Bon-Dhu need a fair nerf of some kind. I think if Draig Bon-Dhu boosted units instead of strengthening them, that would help quite a bit while likely not making QG nerfed to hell.
Sorry if I didn't make it clear... I'm talking a conditional special card instead of bronze unit and that special card is kinda unpopular atm...I would actually expect SK run Dorregaray as well to take back their QG and spend Sigdrifa/decoy Dorregaray if multiple QG is stolen so as NR that's not so viable counter. This card I requesting is not only targeting QG though, banishing reaver hunter so Nenneke can not pull back into deck also would work