The future of Neutral cards
We have more neutral cards than any factions...and while mostly unused, there are some that good enough, HOWEVER, problem follows.
Because neutral cards are allowed to be played in any decks, good neutral cards eventually means less unique style for factions, and hence reduce the gaming experience.
And this lead to this---Neutral cards are not suppose to be good. Annnnnd, why do we have not-good cards in the first place??
This paradox is not going anywhere until we give a clear definition/goal that why neutral cards exist. Until then we will only have good neutral card that everyone uses in almost any decks, or bad cards noone uses.
Here are some of my idea about the neutral cards' purpose, just food for thoughts.
1.Easy-no more/few neutral cards, move neutral cards into factions, if there are too many factions and/or too many cards in one faction, like I said sub-faction is always go-to when card number is overwhelming.
2.Works, but not great. Neutral cards is not really good, but they provide factions' unique mechnics, but independently not that good. For example, we don't have reveal in non-NG faction, but there is a 8str neutral silver card that can reveal a unit. (probably not a good example, but you get the idea)They can perform things in a deck when there are certain things this faction can't do, in exchange for weaker str etc. The problem of this idea is that it provide chance for a even “puerer” netdecking.
3. Counter: Neutral cards become specific counter cards toward certain factions. For example, witcher neutral cards are not “that bad” in a deck, but it has bonus damage/other abilities and become viable when against monster cards. While I believe this is an interesting idea, these cards are probably too risky in random rank/ladder games, but probably for tournaments and possible future tournament game mode. For example, players have one chance to change one of his deck, and that chance can only be used if opponent has more than one deck to choss next.
Again, this is just food for thoughts, many ideas need to be polished.
What do you think should be the future of neutral cards?
We have more neutral cards than any factions...and while mostly unused, there are some that good enough, HOWEVER, problem follows.
Because neutral cards are allowed to be played in any decks, good neutral cards eventually means less unique style for factions, and hence reduce the gaming experience.
And this lead to this---Neutral cards are not suppose to be good. Annnnnd, why do we have not-good cards in the first place??
This paradox is not going anywhere until we give a clear definition/goal that why neutral cards exist. Until then we will only have good neutral card that everyone uses in almost any decks, or bad cards noone uses.
Here are some of my idea about the neutral cards' purpose, just food for thoughts.
1.Easy-no more/few neutral cards, move neutral cards into factions, if there are too many factions and/or too many cards in one faction, like I said sub-faction is always go-to when card number is overwhelming.
2.Works, but not great. Neutral cards is not really good, but they provide factions' unique mechnics, but independently not that good. For example, we don't have reveal in non-NG faction, but there is a 8str neutral silver card that can reveal a unit. (probably not a good example, but you get the idea)They can perform things in a deck when there are certain things this faction can't do, in exchange for weaker str etc. The problem of this idea is that it provide chance for a even “puerer” netdecking.
3. Counter: Neutral cards become specific counter cards toward certain factions. For example, witcher neutral cards are not “that bad” in a deck, but it has bonus damage/other abilities and become viable when against monster cards. While I believe this is an interesting idea, these cards are probably too risky in random rank/ladder games, but probably for tournaments and possible future tournament game mode. For example, players have one chance to change one of his deck, and that chance can only be used if opponent has more than one deck to choss next.
Again, this is just food for thoughts, many ideas need to be polished.
What do you think should be the future of neutral cards?