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Question about Muzzle.

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  • Question about Muzzle.

    If you use muzzle on a card that has a deploy effect will it trigger that effect? I'm guesing no because its just moving onto the other side of the board. I don' like that it puts a spy marker ontop of your head. If your playing against NF Spies using this card can give them free points and an easy target to hit or kill.

  • #2
    Im pretty sure it doesnt trigger the Deply effect. I dont have the card, but was considering crafting it today but ended up choosing Avallach: Sage. Yes, its much worse than Muzzle but its more fun.

    Anyway, i've seen Muzzle used and there dont seem to many good targets, since you cant even target Golds, like YenCon or TrissButt. Im not really sure about the spy marker, i thought it didnt appear but then again the player that used it against me wasnt NG nor was i so nobody cared if it became a spy.

    Comment


    • #3
      Muzzle doesn't trigger the deploy ability.

      Originally posted by DRK3 View Post
      Anyway, i've seen Muzzle used and there dont seem to many good targets
      Any target with a continuous ability or just giving a good power swing. Plenty of reason to use it.

      Comment


      • #4
        Originally posted by 4RM3D View Post
        Any target with a continuous ability or just giving a good power swing. Plenty of reason to use it.
        Well, the maximum power swing of 16 is decent, i accept. The problem of the continuous ability is most often you have no way of capitalizing on that ability if you're not playing the same faction / archetype.

        For example, if you steal a unit that synergizes with reveal, spy, discard or deathwish, unless it's a mirror match, you're only denying your opponent of its value but not getting more yourself.

        Those NR buff bronzes and Odrin are good targets that will help you too, but what from the other factions?

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        • #5
          Originally posted by DRK3 View Post
          but what from the other factions?
          First of all, denying the opponent value is still very strong. Even if you pull an 8 strength Nekker which isn't useful for you, it might be crippling for the opponent. Secondly, if you have some damaging spells, then you can also steal a target with more than 8 strength once you've damaged it.

          As for other useful Muzzle targets: Morkvarg, Vrihedd Dragoon, Alba Spearmen, Archespore, Earth Elemental, Ekimmara, Axeman, Savage Bear, Greatsword (vs weather), etc...

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          • #6
            Originally posted by 4RM3D View Post
            Even if you pull an 8 strength Nekker which isn't useful for you
            What are you talking about? If you steal an 8 point nekker it's a value 16 play... it's better than most of the cards, AND it cripples the opponent's setup as well.

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            • #7
              Maerd I'm pretty sure that 4RM3D means that Nekker might have 0 synergy with your deck, not that Muzzling him isn't useful.

              I love this card, but I agree that spying tag might backfire against Spygaard.

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              • #8
                Originally posted by Maerd View Post
                If you steal an 8 point nekker it's a value 16 play... it's better than most of the cards, AND it cripples the opponent's setup as well.
                Which I already mentioned: "Even if you pull an 8 strength Nekker which isn't useful for you, it might be crippling for the opponent." and: "[...] or just giving a good power swing" Also, see the comment below.

                Originally posted by NlelithZ44 View Post
                Maerd I'm pretty sure that 4RM3D means that Nekker might have 0 synergy with your deck, not that Muzzling him isn't useful.
                Aye.

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                • #9
                  It's good I think the point he's trying to make is that you can probably run a card that is more reliably going to pull you 16+ points as most factions have atleast 3 golds that usually give 20 points at the least. Then also I think the issue with it is the lack of opportunity, you need the tempo when you need the tempo and if theres no targets for it then you're hardly going to get value out of it at that opportune moment, and if there are no choices that have effects as you speak of then you would of been well better off running something like bekkers twisted mirror since its pretty much the same point value. But it's a pretty fancy tech card, will probably replace the need for regis : higher vampire of which I pulled today and have found rather disappointing in my play testing. But similar effect, neutral. Maybe a little bit better in some regards because it can target silvers, but worse if you want to disable a deploy effect before it happens.
                  Last edited by HTMekkatorque; 06-11-17, 11:58.

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                  • #10
                    What does muzzle do?

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                    • #11
                      I believe they should remove the Spy tag it applies, since there's nothing stating it in the card's description.

                      Mystikast Here's the card's link Muzzle.

                      Comment


                      • #12
                        Originally posted by 4RM3D View Post
                        Which I already mentioned: "Even if you pull an 8 strength Nekker which isn't useful for you, it might be crippling for the opponent." and: "[...] or just giving a good power swing" Also, see the comment below.
                        Muzzle is way too strong, it's even better than 8 points removal because it swings the balance and gives all the benefits of the unit too. Today I had to stop playing my reveal deck because now every top deck has this Muzzle and it was killing my strategy. I had the Muzzle myself but other decks having the same thing stopped giving me the edge and I went on 9 games loosing streak and quickly dropped from top 500 to out of 1000 globally. Another reason was that Blue Dream spell, which made me from winning 100% against spella'tael archetype without it to 0% with if that spell is used. Spella'tael just steal my Leo and reveals its last superbuffed protector for 20+ point removal power. So, with new update to meta the reveal deck, if it's not just modified Fringilla, is pretty much dead again.


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                        • #13
                          You can trigger the deploy ability of whatever card you steal if you use Emhyr + Muzzle.
                          "Up and at 'em, lazy mingers! Ye'll sleep when ye're dead!"

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                          • #14
                            Kambi + D-Bomb + Muzzle + Bloodcurdling Roar

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                            • #15
                              Originally posted by 4RM3D View Post
                              Kambi + D-Bomb + Muzzle + Bloodcurdling Roar
                              I see nothing wrong here, I find that combo with kambi quite impressive since kambi at the moment sucks and hardly played and not even at competitive play.

                              Makes you wonder is this what CDPR really intends of doing such a card like kambi to not see play at top levels? Hmm... Interesting!

                              Kambi needs something to be good at least and considering that there's a combo, which can lead kambi to being on your side of the board just to get that last grasp of a win from opponent, then so be it, I say!

                              P.S. Even if against me I would be impressed that I got kambi'd in such an awesome fashion!

                              Regards,
                              byExeplar

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