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MIDWINTER UPDATE - CARD REVEALS (NORTHERN REALMS)

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  • MIDWINTER UPDATE - CARD REVEALS (NORTHERN REALMS)

    As Midwinter draws near, the factions in GWENT rally new allies. More than 100 cards — units, spells, heroes and leaders — will soon be joining the fray. Learn their abilities, strengths and weaknesses, and prepare for battle as we unleash the biggest update in GWENT’s history.

    You can view the Northern Realms cards here.

    Which of them would you like to fight beside and which are you afraid to meet on the battlefield?
    Last edited by alkozera; 30-11-17, 17:06.

  • #2
    For Seltkirk, can someone please post the definition of what "Duel" means. I understand it is damaging an enemy by your power but I can't remember what the enemy then does to you.

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    • #3
      H
      i think he damages you back with his remain power

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      • #4
        Originally posted by Forristicat View Post
        For Seltkirk, can someone please post the definition of what "Duel" means. I understand it is damaging an enemy by your power but I can't remember what the enemy then does to you.
        If i'm not wrong like this;

        Your card has 7 strength. The card you targeted has 8. Your card deals your base power first, the card which has 8 strength will deal 1 damage to your unit. If you deal the damage lethal for a unit, it will work like Eskel, even for boosted units.

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        • #5
          Originally posted by Forristicat View Post
          For Seltkirk, can someone please post the definition of what "Duel" means. I understand it is damaging an enemy by your power but I can't remember what the enemy then does to you.
          I understand it like this: When playing Seltkirk you select an opponents card and damage it by the power of him (Seltkirk is 7, so damage is 7), if the enemy unit survives it shoots back by it´s the remaining power.
          If you duel Assirre for example (10 str.), she will deal 3 damage back at Seltkirk.

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          • #6
            Originally posted by Forristicat View Post
            For Seltkirk, can someone please post the definition of what "Duel" means. I understand it is damaging an enemy by your power but I can't remember what the enemy then does to you.
            It will deal its current power back (after it was damaged by the "duel" unit).

            So, for example, if you duel a 10 str enemy unit with your 7 str unit (with a duel keyword), the enemy unit will take 7 damage setting its power to 3 and then deal 3 damage back to your 7 str unit, making it 4.

            Bear in mind duel units will have armor to make the value trade more favorable for them.
            Last edited by Astaroth0803; 30-11-17, 23:07.

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            • #7
              jeez I was too slow XD

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              • #8
                Originally posted by Forristicat View Post
                the definition of what "Duel" means.
                As I understood the description, Seltkirk targets a unit, dealing damage equal to his card's power, then his card will be damaged, in turn, by remaining power of the targeted card. So, if he were to target a card with 11 power, he would deal 7 damage to that card, and its remaining 4 power would be dealt back as damage to Seltkirk. At least that's how I understood the explanation.
                'Sorry, but smashing barrels is one of my hobbies!'

                Forewarned is forearmed. Therefore, to reduce chances of random encounters with the Guards, please, be acquainted with and follow the Forums' Regulations. Thank you.

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                • #9
                  I'm a bit concerned about the Winch card. It looks like it should be a silver card, but is bronze for some reason. It's ANY machine on demand and boosted on top of that. If anything, it should damage the spawned card by 2 since it gives you way more flexibility than simply running a specific machine card in your deck.

                  Am I missing something?

                  EDIT: Ok, apparently Spawn will mean you only get 3 options. That seems reasonable. I thought it works like Monster's Nest does now.
                  Last edited by Astaroth0803; 30-11-17, 23:17.

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                  • #10
                    Originally posted by Astaroth0803 View Post
                    Am I missing something?
                    You can only pick from 3 randomly selected machine units.

                    The spawn x card mechanic will now always show 3 random cards.

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                    • #11
                      Originally posted by 4RM3D View Post

                      You can only pick from 3 randomly selected machine units.

                      The spawn x card mechanic will now always show 3 random cards.
                      The question is: WHY?

                      Why would they make this 3 limit? this goes for all other cards revealed like Hym or Isengrim. We have Monster's Nest which works pretty well, why not give Winch the same treatment?

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                      • #12
                        Originally posted by Iuliandrei View Post
                        why not give Winch the same treatment?
                        Because it should be silver then, like Monster's Nest.

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                        • #13
                          Originally posted by 4RM3D View Post

                          Because it should be silver then, like Monster's Nest.
                          For some reason i thought it was silver, still the others are gold.

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                          • #14
                            Oh look, it's good old Vincent!

                            All of these new cards seem like something I'll want to try out - especially Winch. Such a cool name on that card.

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                            • #15
                              Just a question: if Seltkirk duels a boosted marauder with 9 power, will the dwarf retaliate with 2 damage or with 4? Will the boost happen before or after the resolving of the Setlkirk duel ability?

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