Wonderboy8700;n10222662 said:
FG15-ISH7EG, I think you are missing a few things. 1, every other faction has a gold card at or around 25+ which swings the game. Examples (these are not the only examples just one for each) NG Menno Coehoorn, NR dijkstra or vandergrift, SK hjalmar, or vabjorn, or coral (the list goes on,) ST iorveth meditation, ithlinne plus tremors, schirru. My point is the ability to consume 2 enemies is not game breaking or auto round winning (especially with scorch.)
All those units you mentioned need a lot of setup. Menno needs at least a 13 point spying target to reach above 20, Dijstrka is pretty unreliable except as a finisher, Vandergrift needs long rounds for more than 20, too, Hjalmar needs a removal and can be locked or passed by the enemy, Vabjorn needs a traget with more than 10 base strength which isn't that common + a removal, Ioverth needs 2 high targets, Schirru also needs the right state of board and scorch can always be played around.
Not a single of the cards you mentioned can be used as an opener and needs so less setup (except Hjalmar maybe).
And concerning scorch. First of all, even scorch is a far lower powerswing than Kayran was, because the consumed value won't come back, so scorch leaves the Kayran player still with about +10 or even more. And not all decks include scorch. There are other cards like, Gigni, Villen, Artefact Compression/Coral, which are used against high cards, but are useless against Kayran, and even Reset doesn't give much power back.
This would make a Kayran start a first round win on even cards or card advantage, if the enemy opens with cards smaller than 7. And even if he doesn't in a longer round, Kayran will easily find his targets and therefore be combined with Nekkers a 30+ powerswing without any chance for the enemy to prevent it.
And he can even remove key tragets.
Therefore this idea would completly be broken.