Muster group power change
When is that going to change? The muster groups (Temerian Infantrymen and the like) have been STR 3 forever, ever since the Closed Beta, where the nominal power for units was 8. It's 12 - 14 now which makes including 3 STR 3 units really counter-intuitive aside from NR (which get buffed) and Dwarves (which spawn an extra one). And NR could use a buff.
Suggestion: make them STR 4 at least. In the case of NR I'd make Blue Stripes units start at 4 STR too.
In the case of Dwarves, I really wouldn't mind a one time play of 18 points, as long as other absurd plays like Ithlinne - Double Tremors and their insane tempo gets nerfed a bit.
When is that going to change? The muster groups (Temerian Infantrymen and the like) have been STR 3 forever, ever since the Closed Beta, where the nominal power for units was 8. It's 12 - 14 now which makes including 3 STR 3 units really counter-intuitive aside from NR (which get buffed) and Dwarves (which spawn an extra one). And NR could use a buff.
Suggestion: make them STR 4 at least. In the case of NR I'd make Blue Stripes units start at 4 STR too.
In the case of Dwarves, I really wouldn't mind a one time play of 18 points, as long as other absurd plays like Ithlinne - Double Tremors and their insane tempo gets nerfed a bit.