altaybek;n10281142 said:
In a parallel universe where Ithlienne+Tremors doesn't provide 40+ point swings, you don't. It fits every single ST archetype because it doesn't require any setup or synergy with other cards you have. Don't tell me that enemy having 1-2 point units on board requires any preperation and any kind of intelligence. ALL decks have them. Unless you are running armor NR or a heavily buffed consume, there is no way to avoid it. Just puff-puff and there you are. Have your heavy swings. Bon appetit.
It doesn't if you play around it. There are so, SO many ways to scupper that vastly over exaggerated point swing. 14+ minions on the board, WITH 1-2 minions? Either you're playing Bear SK, in which case my condolences, there's a reason it's fallen out of meta. Dwarves, perhaps, if you by some miracle didn't have Cranmer and I say deserved. Otherwise I sincerely doubt that.
You've already identified TWO factions, out of 5, that makes Ithlinne a dead card. It's also pretty poor against NG for their reliance on buff-damage tempo over board swarm, and it's terrible against every ST deck that isn't Dwarves for the same reason, and it's bad against Nekker for the same. So she's only worth ~20 maximum in most meta match-ups anyway.
Play smart, don't buff up single cards (which is bad anyway because G:Igni, Iorveth: Medi, Schirru and just a base Scorch). There's a reason high MMR players stagger their buffs, don't overdo it and try not to overplay 20 points on each lane until finish. Literally Commander Horn on three-four on a lane with 1-2 cards, is more value for you in the long run. Passing up mid Round 1, is more value for you because Ithlinne falls off Round 2 and tremors is dead Round 3. If an ST enters Round 3 with either Tremors or Ithlinne in hand, it's a near guaranteed win.