Misleading/Unclear/Inconsistent Card descriptions
The list of cards with horribly written descriptions in Gwent is pretty long, and the last patch didn't help it.
Some examples:
Succubus/Other disloyal units/All wheather cards: "on your opponent's side" and "start of your turn" would make one think that these cards trigger at the start of the turn of the one who played the card.
Morenn/Savage Bear: Both descriptions say they damage appearing units, but because CDPR didn't know how to deal with bears, they don't work the same way.
Orders: Golems literally contradict the ablities description, again because CDPR didn't know what to do.
Bronze or silver/Can be gold: Some effects include golds, some don't. This is not consistently stated in card descriptions.
Morkvarg/Clan Tuirseach Skirmishers: Getting discarded/destroyed(Morkvarg) is exactly the same as "enters the graveyard"(Skirmishers). There's no other way for units to enter the graveyard, considering Regis: Higher Vampire is treated as a discard effect(which should be changed imo)
Roach/card effects that refer to itself: Its effect says "play roach", other cards like Cerys say " this unit"
etc. etc.
Please, make this game consistent and easy to understand.
The list of cards with horribly written descriptions in Gwent is pretty long, and the last patch didn't help it.
Some examples:
Succubus/Other disloyal units/All wheather cards: "on your opponent's side" and "start of your turn" would make one think that these cards trigger at the start of the turn of the one who played the card.
Morenn/Savage Bear: Both descriptions say they damage appearing units, but because CDPR didn't know how to deal with bears, they don't work the same way.
Orders: Golems literally contradict the ablities description, again because CDPR didn't know what to do.
Bronze or silver/Can be gold: Some effects include golds, some don't. This is not consistently stated in card descriptions.
Morkvarg/Clan Tuirseach Skirmishers: Getting discarded/destroyed(Morkvarg) is exactly the same as "enters the graveyard"(Skirmishers). There's no other way for units to enter the graveyard, considering Regis: Higher Vampire is treated as a discard effect(which should be changed imo)
Roach/card effects that refer to itself: Its effect says "play roach", other cards like Cerys say " this unit"
etc. etc.
Please, make this game consistent and easy to understand.
Last edited: