Malena and the move archetype
Currently Malena is 4 str 3 armour unit, which doesn't do anything on deploy. She gets removed easily, she competes with another silvers, and has a very narrow usage in an archetype yet to come -- movement scoia. It's great that marksmen got buffed and have an additional mechanic that works with Malena on the side of your opponent, but it's just not enough.
My suggestion is simple -- add a couple of str\armour points to her, making her not so easy target for machines and alzur's thunder and\or give her an ability to boost units on your side of the board by 1 point each time she drags a unit to her row. There is no need in giving her an ability to deal 1 dmg to enemies that she moved, when she is at the opponent's side of the board, because marksmen do their job.
Currently Malena is 4 str 3 armour unit, which doesn't do anything on deploy. She gets removed easily, she competes with another silvers, and has a very narrow usage in an archetype yet to come -- movement scoia. It's great that marksmen got buffed and have an additional mechanic that works with Malena on the side of your opponent, but it's just not enough.
My suggestion is simple -- add a couple of str\armour points to her, making her not so easy target for machines and alzur's thunder and\or give her an ability to boost units on your side of the board by 1 point each time she drags a unit to her row. There is no need in giving her an ability to deal 1 dmg to enemies that she moved, when she is at the opponent's side of the board, because marksmen do their job.
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