twinkiegorilla;n10419252 said:
So it says what time the season ends (in CET time), but when does the next begin exactly?
Noon/afternoon (CET), I suppose; If that is a more satisfying answer.
Disclaimer: This is by no means to be understand as insult/offense and I don't want to impair your fun with the game or something in that direction, I just felt like responding to your post right now.
Rakdull;n10418382 said:
[...]Though what I adore the most about this game: So far, there has scarcely been a game I lost after which I could not point to some mistakes I made, which clearly cost me the game. My losses were on me and not some random numbers generator.[...]
This is what I would've signed a year ago/ 9 or 7 months ago. With the addition of knowing why you lost/won a game - not necessarily mistakes/misdecisions on the highest level.
You would've genuinely loved gwent as it was the time I made aquaintance with it.
Most of the negativity - verbalized kindly, abusive, clumsy, or how ever - is to be seen relatively.
If I say: "The gwent you started playing is boring, plain, uninspired, doesn't require skill, .etc." I say that because that's what it looks and feels like to me. I don't have the ability to get to know gwent the first time in this state - and I don't want to, but that is probably because I am biased, because I participated on the trip from pretty much the first hours of the standalone version - thus I can't really judge if I would say/feel the same about the game right now, like you do. I saw a lot of positive feedback from newer players in the last weeks and I couldn't sympathize with anything they said at all.
How you describe the game although goes along with a short form of my perception before gwent lost more and more of what I loved and lost complexity left and rigt.
Gwent became a disgraceful travesty of it's concept and the essence that was presented to me and the earlier player base. I'm not willing to open up everything that was already discussed and I don't reject that this game can recover. Having that an imbalanced patch for about 2 months tho, is too big of a thing for me to dismiss this as an ignorable exception/misstep.
What we need is a clear vision being propsed and explained to us. To mention one example towards this, it took about 4 months to admit that every card is going to be agile and it started with a 'Don't worry we got something in mind', to justify why they made so much units agile at first. The masterplan was to make everything agile and a couple of months later to add a row limit of 9 - that's nothing elsse than disrespectful.
I miss honesty, the decency to state that the developing plan is to make every unit agile, the courage to say so knowing that not everybody likes that and there will be a loud, insulting mob (personally) attacking CDPR or specific members verbally - That is the internet, it is sad but it is still what you need to cope when you act publicly anyhow - along with players welcoming the change and players disliking it and verbalizing their disapproval with manners. Everything is easier to take with a reason behind it. Explain what you got in mind and consider the communities opinions, that they can comment well-founded, because you expressed your thoughts and one can argue about different opinions/views/understandings to several matters.
Rakdull;n10418382 said:
[...]When there are over a 100,000 people competing for Top 1000 prices (or even just Top 100 or Top 25), needless to say there will be grind.[...]
Don't know how you came to this number. It is most likely less than 5,000 players. Wanting/Desiring an avatar/border/rewards, is not the same as competing for them.
If the intention is to weaken the justifiability of the disapproval towards the curent MMR distribution/season lengths. Just to explain it to you, seasons used to be 2 moths long, they turned to be 1 month long with the today ceased season being the first of them. The MMR distribution didn't change noticeable as a reaction to halving the length of the season - I think they did so midseason, no confirmation on that tho - and the rank-up rewards were halved in addition to start of the season rewards being cut entirely - This got altered afterwards -
while stating that ranking up will be faster due to having 1 mont less time to rankup in a season.