So about the hotfix some good things and some not ok things, the change to Tremor´s and Sage were needed but why the double nerf to the officer??? the ideal was that he would get the value of the card that he would mulligan not lowering is base power to 4, that makes a really low tempo play comparing to all the other bronzes because you´re not going to mullingan your clear weather guy to put him to a 12 and probably get a Wardancer in return, doesn´t make sense imo, Farseer changed why? it was ok how it was and with all of this every other faction doesn´t get touched or if they get touched its to buff them, so "everyone" complained about ST beeing op i´m included but thats too much of a heavy hand imo while NR and NG stay the same, are we going to get hotfix after hotfix regarding the op deck of the moment??because like that then the ProLadder that a lot of people are waiting wont start and can make people drift a little away from the game.
What CDPR did was good move, dont get me wrong but they should´ve addressed ALL of the problematic issues not just a few and let NR, NG the same Sk got buffed and Monsters because it was the op faction from last season set aside with not even a single tweak(and by the way i´m not Monsters player) to make it a little more viable and the poor guy that was ST with the mulligan archtype in last season the weakest of the weakest got a week of OPness and then a hammer from above to stop it. Well that´s my point of view on this matter.