Illsyore;n8691890 said:
Good I come to ask some suggestions and advice about my deck of SK that is the resurrection right now I have almost 2000 scraps tell me any unit that they think should include and which to replace thanks beforehand to all who comment here I leave the link Of the deck And sorry for my bad english
http://www.gwentdb.com/deckbuilder/...:3:1;50138:3:3;50199:4:1;50203:4:2;50241:2:1;
Ciri Dash doesn't seem like a good fit since you don't have much card draw.
Triss Merigold can be replaced with Ermion (for card draw) or Geralt Igni (as removal against buff decks).
Hjalmar doesn't fit discard very well but I see you probably intended to use him with Triss to get a lot of strength with 2 cards. There are many cards you can consider replacing him with like Ciri (not Dash), Yennefer or Zoltan Animal Tamer.
3 First Lights seem like a bit much but I guess it depends on how many Ragh Nar Roog are you running into.
Morkvarg just isn't powerfull enough sadly since he got nerfed when Open Beta started (he used to loose only 2 base strenght instead of 3 when revived). You can consider replacing him with Operator (for extra Queensguard or even Priestesses), Roach (for deck thinning), Svanrige (for card draw) or even Udalryk (for even more card draw).
Socrch doesn't seem good since you are planning on buffing your Queensguard a lot so you will probably hurt yourself more than the opponent. Decoy is a really good option here since you have many targets for it.
Dimeritum Bomb is an interesting inclusion and certainly not bad if you are running into many buffing decks like Scoia'tael Dwarfs or Reveal Nilfgaard (mainly Dwarfs since it's the best use for the card right now). You can replace it with any of the cards I recomended on the Morkvarg part but as I said, it's a good tech against Scoia Dwarfs and other similar buffing decks.
Mardroeme seems like a worst version of Clan Tordarroch Shieldsmith unless you are playing it as removal.
I hope this helps and have fun playing SK :cheers: