Campaign Daily Resource Collecting & Tasks/Building
I think it would be cool to have Rocks appear around the map randomly that can provide ore when mined. You could make it required that you find or buy a pickaxe first. Maybe the rocks could have different amounts of ores possible and a small chance of dust. For example usually rocks could have like 5 ore in them or something like that and on rare occasion they might have 50 ore. You could do a similar thing with lumber/trees/axes and maybe and have a significant sum of lumber used to build a daily bridge and when you make the bridge for the day there is a chest at the end with a nice reward. Everyday at the start of the day maybe some monster would break the bridge down again. You could do something like this with ores too maybe they could used to make a scout tower and ounce it's built for the day you can climb to the top and gather the chest from it. You could just have the bridge made out of ores as well if you don't want to add in lumber collecting.
I think it would be cool to have Rocks appear around the map randomly that can provide ore when mined. You could make it required that you find or buy a pickaxe first. Maybe the rocks could have different amounts of ores possible and a small chance of dust. For example usually rocks could have like 5 ore in them or something like that and on rare occasion they might have 50 ore. You could do a similar thing with lumber/trees/axes and maybe and have a significant sum of lumber used to build a daily bridge and when you make the bridge for the day there is a chest at the end with a nice reward. Everyday at the start of the day maybe some monster would break the bridge down again. You could do something like this with ores too maybe they could used to make a scout tower and ounce it's built for the day you can climb to the top and gather the chest from it. You could just have the bridge made out of ores as well if you don't want to add in lumber collecting.
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