@hiuuz Did you ever try to export the exterior area mesh of the witcher and succeed? There was some talk about setting the right base directory and texture folder for this. Did it work with that fixed and how to set it up?
Hi @Nemomallo !
Yes, I exported the Visima maps to OBJ and into Blender. The Building and asset textures are correct, but the ground textures not appearing.
The base directory must be the "UnBiffed" one, where you extract the game assets.