At last, the freeze issue is gone, and Velen ground looks OK! I'll be able to progress now.
pependos;n9339511 said:Is there any information about low performance issues?
pependos;n9442081 said:People talk about this patchset. Does it affect our Witcher3 somehow?
Probably a bug related to the intended wet texture sheen. (Looks rather interesting, nonetheless.)Gilrond-i-Virdan;n9633221 said:Is it normal, or it's a bug?
Gilrond-i-Virdan;n9633221 said:In some areas when it's dark / rainy, I get this white outline on vegetation. Is it normal, or it's a bug?
skacikpl;n9636861 said:You could try disabling anything that has edge detection, like post processing AA/Temporal AA/sharpening filter.
Gilrond-i-Virdan;n9637721 said:And by the way it happens with Mesa / radeonsi and with Nvidia blob. Are there some game config config keys those settings?
skacikpl;n9639601 said:Sharpening and post AA can be disabled directly in game settings.
Those are indeed supposed to be spikes -- which glow, pulse, and can be retracted. The bug's probably caused by the number of different visual effects at play.Gilrond-i-Virdan;n9643031 said:(I suppose that represents spikes?).
Gilrond-i-Virdan;n9642981 said:I played around with sharpening and anti-aliasing, turning the off. That didn't affect that bug. I assume it's something in Wine that doesn't handle those translucent textures properly.